Yoshimitsu Season 1 Main Techniques
This page summarizes the main techniques for Yoshimitsu in Season 1.
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Main Techniques
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1
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Heat activation / Heat Dash can be activated / Long reach
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2
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Heat activation / Heat Dash can be activated / Quick attack
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3
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Combo starter / Can move first on block
During Heat
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Increased chip damage on block as effect of Heat Dash
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4
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Recommended combo
During Heat
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Combos that use Heat Dash
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5
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Effective on opponents using Standing Block
During Heat
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Heat Smash / Attack sequence using Manji Dragonfly
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6
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Long reach / Heavy damage
During Heat
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Effect during Heat [unique] / Recover health on hit
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7
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Can approach from a distance / Effective on opponents using sidestep / Can move first on block
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Effect during Heat [unique] / Recover health on hit
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8
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Combo starter / Effective on crouching opponents / Effective on opponents using a low attack
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Jump Status
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9
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Combo starter / Unpunishable on block
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10
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Recommended combo
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11
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Effective on opponents using Standing Block
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12
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Effective on opponents using a high or mid attack
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13
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Effective on opponents using sidestep
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Jump Status
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14
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Good for getting a counter hit on block
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Attack sequence using Manji Dragonfly
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15
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Effective on crouching opponents after blocking / Heat activation / Heat Dash can be activated
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Attack sequence using Manji Dragonfly
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16
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Multi-hit sequence / Heat activation / Heat Dash can be activated
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Combo using Kincho
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17
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Good for getting a counter hit on block
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Attack sequence using Mutou no Kiwami
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18
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Effective on opponents using Standing Block
During Mutou no Kiwami while crouching
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19
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Heat activation / Heat Dash can be activated / Long reach
During Mutou no Kiwami
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Recover health on hit
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[Block]





