알리사 시즌 3 프레임 데이터 Ver.3.02.02
철권8 알리사, 시즌 3의 프레임 데이터를 확인할 수 있습니다. 각 기술의 발생, 가드 시・히트 시 프레임, 데미지 등의 정보를 정리했습니다.
프레임 데이터 목록
New Move
| 기술명 / 커맨드 | 판정 / 데미지 | 발생 | 프레임 | Grd | NH | CH | 비고 |
|---|---|---|---|---|---|---|---|
|
Shortcut > Destructive Form
![]() |
MM
9,9
(2)
|
19F |
19-19 1-2 |
-7 | +8s | D |
Additional Commands
| 기술명 / 커맨드 | 판정 / 데미지 | 발생 | 프레임 | Grd | NH | CH | 비고 |
|---|---|---|---|---|---|---|---|
|
Trance Accelerator Kick > Destructive Form
![]() ![]() ![]() |
M,H,Sp
12,20
|
18F | 16-17 | -7 | +12g | D | |
|
Quick-fix Protocol > Destructive Form
during Heat
ヒット or ガード時 |
M[TJ],Th,Sp
50
(1,1,1,5)
|
20F | 20-21 | +8 | 打投 | 打投 | |
|
Accelerator > Destructive Form
![]() |
H,Sp
24
|
13F | 13-14 | -5 | +14g | D | HM |
목차
New Move / Additional Commands / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / While Rising / While Crouching / Sidestep / While Facing Backward / Special Move / Destroy Form / Evasive Action / Boot / Dual Boot / Backup / Heat Moves / Rage Moves / Throws / Attack Reversal / Common Action / 10Hit Combo / Update
n Command
| 기술명 / 커맨드 | 판정 / 데미지 | 발생 | 프레임 | Grd | NH | CH | 비고 |
|---|---|---|---|---|---|---|---|
|
Jab
|
H
5
|
10F | 10-10 | +1 | +8 | +8 | |
|
Stop Bit
![]() |
H,H
5,18
|
10F | 21-21 | -3 | +5 | D | |
|
Stop Bit > Destructive Form
![]() ![]() |
H,H,Sp
5,18
|
10F | -3 | +5 | D | ||
|
Typing Combo
![]() |
H,H
5,10
|
10F | 12-12 | -3 | +8 | +8 | |
|
Liftoff Combo
![]() ![]() |
H,H,H
5,10,20
(6)
|
10F | 20-35 | -9 | D | D | TR |
|
Coil Punch Combo
![]() ![]() ![]() |
H,H,L
5,10,17
|
10F | 27-28 | -11s | +2 | 小浮 | |
|
Coil Punch Combo [St]
![]() ![]() ![]() hold |
H,H,L
5,10,22
|
10F | 36-37 | -10s | 小浮 | 小浮 | |
|
Right Jab
|
H
10
|
12F | 12-12 | -6 | +5 | +5 | |
|
Troubleshooting
ヒット or ガード時 |
H,H
10,22
|
12F | 18-33 | -13 | D | D | |
|
Down Time [2]
![]() |
H,M
10,8
|
12F | 22-23 | -10 | +1 | +1 | |
|
Down Time
![]() ![]() |
H,M,M[TJ]
10,8,25
|
12F | 20-22 | -11 | D | S | |
|
Down Link
![]() ![]() |
H,M,L[TJ]
10,8,20
|
12F | 42-45 | -13s | D | D | |
|
Left Middle Kick
|
M
10
|
13F | 13-14 | -12 | -1 | -1 | |
|
Quick Trim [HE] > Destructive Form
![]() (ヒート発動技) |
M,H,Sp
10,20
(6)
|
13F | 26-27 | -2 | +9 | +9 |
HA HM |
|
Quick Trim > Destructive Form
![]() |
M,H,Sp
10,20
(6)
|
13F | 26-27 | -2 | D | D | HM |
|
Quick Access > Destructive Form
![]() ![]() |
M,M*5,Sp
10,4*5
(1,1)
|
13F |
24-28 1-4 1-4 1-4 1-1 |
-12 | +5 | +5 | |
|
Accelerator
|
H
24
|
13F | 13-14 | -5 | +14g | D | HM |
|
Accelerator > Destructive Form
![]() |
H,Sp
24
|
13F | 13-14 | -5 | +14g | D | HM |
|
Uninstall [HE]
(ヒート発動技) |
M
22
(6)
|
19F | 19-20 | -4 | +9 | +9 | HA |
|
Uninstall
|
M
22
(6)
|
19F | 19-20 | -4 | D | D |
f Command
| 기술명 / 커맨드 | 판정 / 데미지 | 발생 | 프레임 | Grd | NH | CH | 비고 |
|---|---|---|---|---|---|---|---|
|
Session
![]() |
M
12
|
17F | 17-18 | -4 | +7 | +7 | |
|
Session > Destructive Form
![]() ![]() |
M,Sp
12
|
17F | -4 | +7 | +7 | ||
|
Dual Session [HE] > Destructive Form
![]() ![]() (ヒート発動技) |
M,M,Sp
12,20
(6)
|
17F | 24-24 | -12 | +9 | +9 | HA |
|
Dual Session > Destructive Form
![]() ![]() |
M,M,Sp
12,20
(6)
|
17F | 24-24 | -12 | +14sg | +14sg | |
|
Triple Session [2]
![]() ![]() |
M,H[TJ]
12,8
|
17F | 22-22 | -8 | +4 | +4 | |
|
Triple Session [2] > Destructive Form
![]() ![]() ![]() |
M,H[TJ],Sp
12,8
|
17F | -8 | +4 | +4 | ||
|
Triple Session
![]() ![]() ![]() |
M,H[TJ],M
12,8,22
|
17F | 35-36 | -10 | D | D | |
|
Lost Access [1]
![]() |
H
10
|
14F | 14-15 | -14 | -3 | -3 | |
|
Lost Access > Destructive Form
![]() ![]() |
H,H,Sp
10,20
(6)
|
14F | 24-26 | -4 | D | D | |
|
Automatic Transmission > Destructive Form
![]() ![]() |
H,M,Sp
10.25
(7)
|
14F | 24-25 | -13 | +8 | +8 | |
|
Logic Bomb [1]
![]() |
M
14
|
16F | 16-16 | -9 | +1 | +1 | HM |
|
Logic Bomb [1] > Destructive Form
![]() ![]() |
M,Sp
14
|
16F | -9 | +1 | +1 | HM | |
|
Logic Bomb [2]
![]() ![]() |
M,H
14,14
|
16F | 25-26 | -9 | D | D | HM |
|
Logic Bomb
![]() ![]() ![]() |
M,H,M
14,14,24
|
16F | 27-65 | -12 | D | D | HM |
|
Overflow
![]() |
M
25
|
14F | 14-15 | -12 | +14sg | +14sg | |
|
Overflow > Boot
![]() ![]() (or ) |
M,Sp[TJ]
25
|
14F | -16 | +10g | +10g | ||
|
Overflow > Dual Boot
![]() ![]() ![]() (or ![]() ) |
M,Sp[TJ]
25
|
14F | -16 | +10g | +10g | ||
|
Boot
![]() |
Sp[TJ]
-
|
- | - | - | |||
|
Emergency Dual Boot
![]() (ヒート中) |
Sp[TJ]
-
|
- | - | - |
df Command
| 기술명 / 커맨드 | 판정 / 데미지 | 발생 | 프레임 | Grd | NH | CH | 비고 |
|---|---|---|---|---|---|---|---|
|
Cyclone Hacker
![]() ![]() |
M,M
10,17
|
13F | 26-27 | -11 | +3s | +13s | |
|
Cyclone Hacker > Destructive Form
![]() ![]() ![]() |
M,M,Sp
10,17
|
13F | -11 | +3s | +13s | ||
|
Pickup
![]() |
M
16
|
16F | 16-17 | -9 | 浮き | 浮き | |
|
Pickup [Opponent Crouching]
![]() |
M
16
|
16F | 16-17 | - | +7 | 浮き | |
|
Double Socket [1]
![]() |
M
14
|
16F | 16-16 | -9 | +1 | +1 | |
|
Double Socket
![]() ![]() |
M,L
14,17
|
16F | 23-24 | -12s | +1 | D | |
|
Front Kick
![]() |
M
13
|
12F | 12-12 | -7 | +4 | +4 | |
|
Cyclone Mixer [1]
![]() |
M
10
|
13F | 13-13 | -6 | +5 | +8 | |
|
Cyclone Mixer [2]
![]() ![]() |
M,H
10,20
|
13F | 30-31 | +1 | +8 | +8 | |
|
Cyclone Mixer > Destructive Form
![]() ![]() ![]() |
M,H,H*7, Sp
10,20,4*7
(1,1)
|
13F |
22-25 1-4 1-4 1-4 1-4 1-4 1-1 |
+6 | +8 | +8 |
d Command
| 기술명 / 커맨드 | 판정 / 데미지 | 발생 | 프레임 | Grd | NH | CH | 비고 |
|---|---|---|---|---|---|---|---|
|
Low Jab
![]() |
Sp-L[TC]
5
|
10F | 10-10 | -5 | +6 | +6 | |
|
Deadlock [1]
![]() |
M
8
|
24F | 24-26 | -14 | +2s | +2s | |
|
Deadlock
![]() ![]() |
M,M
8,20
|
24F | 18-21 | -9 | D | D | |
|
Deadlock > Destructive Form
![]() ![]() ![]() |
M,M,Sp
8,20
|
24F | -9 | D | D | ||
|
Quick Slider > Backup
![]() |
L[TJ],Sp
17
|
23F | 23-32 | -10s | +8s | 小浮 | |
|
Quick Slider > Backup > crouching
![]() ![]() |
L[TJ],Sp,Sp
17
|
23F | -19s | -1s | 小浮 | ||
|
Optimizer [1]
![]() |
L
12
|
17F | 17-18 | -12s | -1 | +8 | |
|
Optimizer
![]() ![]() |
L,H
12,20
|
17F | 20-21 | ±0 | D | D | |
|
Destructive Form
![]() |
Sp
-
|
- | - | - | |||
|
Emergency Destructive Form
![]() (ヒート中) |
Sp[PC]
-
|
- | - | - | PC | ||
|
Harpoon Sweep
![]() |
L[TC]
20
|
27F | 27-28 | -37s | 直TR | 直TR | HM |
|
Harpoon Sweep > Destructive Form
![]() ![]() |
L[TC],Sp
20
|
27F | 27-28 | -37s | 直TR | 直TR | HM |
db Command
| 기술명 / 커맨드 | 판정 / 데미지 | 발생 | 프레임 | Grd | NH | CH | 비고 |
|---|---|---|---|---|---|---|---|
|
Backup
![]() |
Sp[TC]
-
|
- | - | - | |||
|
Daisy Chain [1]
![]() |
M
10
|
18F | 18-19 | -18 | -5 | -5 | |
|
Daisy Chain
![]() ![]() |
M,M
10,10
|
18F | 19-20 | -9 | +5 | +5 | |
|
Daisy Chain > Destructive Form
![]() ![]() ![]() |
M,M,Sp
10,10
|
18F | -9 | +5 | +5 | ||
|
Deep Link
![]() |
L[TC]
11
|
16F | 16-16 | -13s | -2 | +3 | |
|
Deep Web
![]() |
L[TC]
17
|
20F | 20-21 | -14s | +2 | +12g |
b Command
| 기술명 / 커맨드 | 판정 / 데미지 | 발생 | 프레임 | Grd | NH | CH | 비고 |
|---|---|---|---|---|---|---|---|
|
Gadget Found [1]
![]() |
M[TC]
15
|
15F | 15-16 | -5 | +8 | +8 | |
|
Gadget Found
![]() ![]() |
M,Sp-LM
15,1,30
|
15F |
25-40 26-28 |
-16 | 大浮 | 大浮 | TR |
|
Trance Hammer [1]
![]() |
M
12
|
18F | 18-18 | -9 | +1 | +1 | |
|
Trance Hammer
![]() ![]() |
M,M
12,17
|
18F | 25-26 | -13 | +3s | 小浮 | |
|
Trance Generator
![]() ![]() |
M,M
12,22
|
18F | 23-24 | -15 | D | D | TR |
|
Trance Accelerator Kick
![]() ![]() |
M,H
12,20
|
18F | 16-17 | -7 | +12g | D | |
|
Trance Accelerator Kick > Destructive Form
![]() ![]() ![]() |
M,H,Sp
12,20
|
18F | 16-17 | -7 | +12g | D | |
|
Spinning Top
![]() |
M
22
|
20F | 20-22 | -8 | D | D | HM |
|
Double Threading [1]
![]() |
M
17
|
15F | 15-16 | -13 | -4 | 崩れ | |
|
Double Threading
![]() ![]() |
M,M[TJ]
17,20
|
15F | 29-30 | -11 | +6s | D | |
|
Double Threading > Destructive Form
![]() ![]() ![]() |
M,M[TJ],Sp
17,20
|
15F | -11 | +6s | D | ||
|
Double Override
![]() ![]() |
M,M
17,17
|
15F | 25-27 | -37 | D | D | TR |
|
Double Override > Boot
![]() ![]() ![]() (or ) |
M,M,Sp[TJ]
17,17
|
15F | -19 | D | D | ||
|
Double Override > Dual Boot
![]() ![]() ![]() ![]() (or ![]() ) |
M,M,Sp[TJ]
17,17
|
15F | -19 | D | D | ||
|
Transmission > Destructive Form
![]() |
M[PC],Sp
25
(7)
|
19F | 19-20 | -13 | +8 | +8 | PC |
|
Transmission [PU] > Destructive Form
![]() [opponent absorb attack] |
M[PC],Sp
25
(10)
|
19F | 19-20 | -9 | +8 | +8 | PC |
|
Dynamic Range [1]
![]() |
M[TJ]
22
|
18F | 18-19 | -17 | 浮き | 浮き | TR |
|
Dynamic Range
![]() ![]() |
M[TJ],M[TJ]
22,25
|
18F | 56-61 | +6s | D | D | TR |
|
Dynamic Range [Second Only]
![]() ![]() |
M[TJ],M[TJ]
22,37
|
18F | 56-61 | +6s | 浮き | 浮き | TR |
ub u uf Command
| 기술명 / 커맨드 | 판정 / 데미지 | 발생 | 프레임 | Grd | NH | CH | 비고 |
|---|---|---|---|---|---|---|---|
|
Brute Force Attack
![]() (or ![]() ) |
MMM[TJ]
19,13,10
|
19F |
19-20 23-28 17-17 |
-13 | 直TR | 直TR | TR |
|
Brute Force Attack > Boot
![]() on hit (or ) |
MMM[TJ],Sp[TJ]
19,13,10
|
19F |
19-20 23-28 17-17 |
-13 | 直TR | 直TR | TR |
|
Brute Force Attack > Dual Boot
![]() on hit ![]() (or ![]() ) |
MMM[TJ],Sp[TJ]
19,13,10
|
19F |
19-20 23-28 17-17 |
-13 | 直TR | 直TR | TR |
|
Shortcut > Destructive Form
![]() |
MM
9,9
(2)
|
19F |
19-19 1-2 |
-7 | +8s | D | |
|
Image Cutter [HE] > Destructive Form
![]() (or ![]() )(ヒート発動技) |
H,Sp
22
(6)
|
16F | 16-17 | -2 | +9 | +9 |
HA HM |
|
Image Cutter > Destructive Form
![]() (or ![]() ) |
H,Sp
22
(6)
|
16F | 16-17 | -2 | D | D | HM |
|
Overload
![]() |
H[TJ][PC]
23
|
16F | 16-20 | -9 | 後受身 | 後受身 | PC |
|
Overload [PU]
![]() [opponent absorb attack] |
H[TJ][PC]
23
(9)
|
16F | 16-20 | ±0 | 後受身 | 後受身 | PC |
|
Cradle Kick
![]() (or ![]() or ![]() ) |
M[TJ]
15
|
17F | 17-18 | -52 | -25 | -25 | |
|
Cradle Kick > Boot
![]() ![]() (or ) |
M[TJ],Sp[TJ]
15
|
17F | -29 | -2 | -2 | ||
|
Cradle Kick > Dual Boot
![]() ![]() ![]() (or ![]() ) |
M[TJ],Sp[TJ]
15
|
17F | -29 | -2 | -2 | ||
|
Cradle Star
![]() ![]() (or ![]() or ![]() ) |
M[TJ],M[TJ]
15,30
|
17F | 17-22 | -14 | D | D | |
|
Inbound Kick [1]
![]() (or ![]() ) |
M[TJ]
8
|
15F | 15-16 | -15 | -4 | -4 | |
|
Inbound Kick
![]() ![]() (or ![]() ![]() ) |
M[TJ],M[TJ]
8,8
|
15F | 24-26 | -13 | 小浮 | 小浮 | |
|
Gigabyte Hammer
![]() (or ![]() ) |
M[TJ]
21
|
33F | 33-34 | -5 | 浮き | 浮き | |
|
Downstream
![]() (or ![]() ) |
M[TJ]
20
|
38F | 38-40 | ±0 | D | D | |
|
Docking Bay [1]
![]() |
M[TJ]
25
|
37F | 37-39 | +2s | 小浮 | 小浮 | |
|
Docking Bay
![]() ![]() |
M[TJ],M[TJ]
25,20
|
37F | 26-27 | -14 | 浮き | 浮き |
ff Command
| 기술명 / 커맨드 | 판정 / 데미지 | 발생 | 프레임 | Grd | NH | CH | 비고 |
|---|---|---|---|---|---|---|---|
|
Jumper Switch [1]
![]() ![]() |
M
18
|
16F | 16-17 | -18 | D | D | |
|
Jumper Switch
![]() ![]() ![]() |
M,M
18,25
|
16F | 22-24 | -13 | D | D | |
|
Emergency Hello World > Destructive Form
![]() ![]() ![]() (ヒート中) |
M,M[TJ]*5,Sp
18,3,3,3,3,16
(3,1,1,1,1,3)
|
16F |
22-23 8-9 8-9 8-9 8-9 |
+3 | D | D | |
|
Double Cut [1]
![]() ![]() |
M[TJ]
12
|
18F | 18-19 | -14 | -6 | -6 | |
|
Double Cut
![]() ![]() ![]() |
M[TJ],H[TJ]
12,15
|
18F | 19-20 | -10 | D | D | |
|
Double Cut > Destructive Form
![]() ![]() ![]() ![]() |
M[TJ],H[TJ],Sp
12,15
|
18F | -10 | D | D | ||
|
Cutover
![]() ![]() ![]() ![]() |
M[TJ],H[TJ],M
12,15,25
|
18F | 27-29 | -10 | D | D | |
|
Cutover > Destructive Form
![]() ![]() ![]() ![]() ![]() |
M[TJ],H[TJ],M,Sp
12,15,25
|
18F | -10 | D | D | ||
|
Sandbox
![]() ![]() |
M,Th
14,22
|
22F |
22-29 34-39 |
-9 | 打投 | 打投 | |
|
Sandbox [BS]
![]() ![]() on hit [Just Input] |
M,Th
14,27
|
22F |
22-29 34-39 |
-9 | 打投 | 打投 | |
|
Worm Virus
![]() ![]() |
MM
5,10
|
17F |
17-18 12-13 |
-9 | +4 | - | |
|
Killer Worm Virus
![]() ![]() [Counter Hit] |
MM,M*6
6,10,2*6
|
17F |
17-18 12-13 11-11 9-9 4-4 4-4 4-4 19-20 |
- | - | +13 | |
|
Double Rocket Punch
![]() ![]() |
UA-H[TJ]
50
|
63F | 63-84 | - | D | D | |
|
Hang-Up
![]() ![]() |
UA-M
50
|
75F | 75-76 | - | D | D | |
|
Linear Punch
![]() ![]() ![]() |
H[TJ]
30
(9)
|
13F | 13-15 | +5 | D | D | |
|
Linear Punch > Destructive Form
![]() ![]() ![]() ![]() |
H[TJ]
30
(9)
|
13F | 13-15 | +5 | D | D | |
|
Linear Dropkick [1]
![]() ![]() ![]() |
M[TJ]
15
|
18F | 18-19 | -4 | +6 | +6 | |
|
Linear Dropkick
![]() ![]() ![]() ![]() |
M[TJ],M[TJ]
15,20
|
18F | 20-22 | -7 | D | D | |
|
Thruster Double Punch
while running
![]() |
M[TJ]
24
|
18F | 18-36 | -3 | D | D |
While Rising
| 기술명 / 커맨드 | 판정 / 데미지 | 발생 | 프레임 | Grd | NH | CH | 비고 |
|---|---|---|---|---|---|---|---|
|
Spear Fishing [1]
while Rising
|
M
12
|
13F | 13-14 | -12 | -1 | -1 | |
|
Spear Fishing [2]
while Rising
![]() |
M,H
12,12
|
13F | 24-25 | -5 | +6 | +6 | |
|
Spear Fishing [2] > Destructive Form
while Rising
![]() ![]() |
M,H,Sp
12,12
|
13F | -5 | +6 | +6 | ||
|
Spear Fishing
while Rising
![]() ![]() |
M,H,M
12,12,23
|
13F | 25-26 | -10 | 浮き | 浮き | |
|
Spear Fishing > Destructive Form
while Rising
![]() ![]() ![]() |
M,H,M,Sp
12,12,23
|
13F | -10 | D | D | ||
|
Digital Lift
while Rising
|
M
24
|
17F | 17-18 | -13 | 浮き | 浮き | TR |
|
Digital Lift > Boot
while Rising
![]() (or ) |
M,Sp[TJ]
24
|
17F | -7 | 浮き | 浮き | ||
|
Digital Lift > Dual Boot
while Rising
![]() ![]() (or ![]() ) |
M,Sp[TJ]
24
|
17F | -5 | 浮き | 浮き | ||
|
Clockwork
while Rising
|
M,Sp
18
|
19F | 19-20 | +4 | +15 | +15 | |
|
Clockwork > Rotation cancel
during Clockwork
![]() |
M
18
|
19F | -12 | -1 | -1 | ||
|
Clockwork Spring Middle
during Clockwork
|
M
20
|
33F | 13-14 | -9 | +12g | D | |
|
Clockwork Spring Middle [Two Rotations-]
during Clockwork
|
M
22
(8)
|
70F | 13-14 | ±0 | S | S | |
|
Clockwork Spring Low
during Clockwork
![]() |
L[TC]
20
|
50F | 30-31 | -12s | 直TR | 直TR | |
|
Key Smash
while Rising
|
M
15
|
11F | 11-12 | -5 | +6 | +6 | |
|
Cute But Deadly
while Rising
|
M
20
|
20F | 20-21 | -8 | D | D | HM |
|
Cute But Deadly [Two Rotations]
while Rising
hold |
M
24
|
28F | 28-29 | -4 | D | D | HM |
|
Cute But Deadly [Three Rotations]
while Rising
hold |
M
28
(11)
|
39F | 39-40 | ±0 | D | D | HM |
While Crouching
| 기술명 / 커맨드 | 판정 / 데미지 | 발생 | 프레임 | Grd | NH | CH | 비고 |
|---|---|---|---|---|---|---|---|
|
Low Jab
while Crouching
|
Sp-L[TC]
5
|
10F | 10-10 | -5 | +6 | +6 | |
|
シットストレート
while Crouching
|
Sp-L[TC]
8
|
11F | 11-11 | -4 | +7 | +7 | |
|
シットスピンキック
while Crouching
|
L[TC]
10
|
16F | 16-16 | -17s | -6 | -6 | |
|
Right Low Kick
while Crouching
|
L[TC]
6
|
12F | 12-12 | -15s | -4 | -4 | |
|
Sad Hound
while Crouching
![]() |
L[TC]*2
10,16
|
21F |
21-23 6-8 |
-11s | +5s | +5s | |
|
Sad Hound > Destructive Form
while Crouching
![]() ![]() ![]() |
L[TC]*2,Sp
10,16
|
21F | -11s | +5s | +5s |
Sidestep
| 기술명 / 커맨드 | 판정 / 데미지 | 발생 | 프레임 | Grd | NH | CH | 비고 |
|---|---|---|---|---|---|---|---|
|
Happy Propeller [1]
sidestep
|
L[TC]
15
|
24F | 24-25 | -12s | +2 | +2 | |
|
Happy Propeller
sidestep
![]() |
L[TC],H[TJ]*3,M
15,5*4
|
24F |
18-19 3-5 5-7 4-5 |
-10 | +8 | +8 |
While Facing Backward
| 기술명 / 커맨드 | 판정 / 데미지 | 발생 | 프레임 | Grd | NH | CH | 비고 |
|---|---|---|---|---|---|---|---|
|
ターンJab
back facing opponent
|
H
15
|
8F | 8-8 | -3 | +8 | +8 | |
|
ターンストレート
back facing opponent
|
H
15
|
8F | 8-8 | -3 | +8 | +8 | |
|
Twist Left Kick
back facing opponent
|
H
18
|
10F | 10-10 | -8 | +8 | +8 | |
|
Goody Two Shoes
back facing opponent
|
M[TC]
20
|
16F | 16-17 | -3 | D | D | |
|
Docking Bay [1]
back facing opponent
|
M[TJ]
25
|
37F | 37-39 | +2s | 小浮 | 小浮 | |
|
Docking Bay
back facing opponent
![]() |
M[TJ],M[TJ]
25,20
|
37F | 26-27 | -22 | -22 | ||
|
ターンLow Jab
back facing opponent
![]() |
Sp-L[TC]
5
|
10F | 10-10 | -5 | +6 | +6 | |
|
ターンシットストレート
back facing opponent
![]() |
Sp-L[TC]
5
|
10F | 10-10 | -5 | +6 | +6 | |
|
ターンシットレフトキック
back facing opponent
![]() |
L[TC]
6
|
12F | 12-12 | -15s | -4 | -4 | |
|
ターンシットライトキック
back facing opponent
![]() |
L[TC]
6
|
12F | 12-12 | -15s | -4 | -4 |
Destroy Form
| 기술명 / 커맨드 | 판정 / 데미지 | 발생 | 프레임 | Grd | NH | CH | 비고 |
|---|---|---|---|---|---|---|---|
|
Destructive Form
![]() など |
Sp
-
|
- | - | - | |||
|
Emergency Destructive Form
![]() (ヒート中) |
Sp[PC]
-
|
- | - | - | PC | ||
|
Destructive Form > cancel
during Destructive Form
![]() (or ) |
Sp
-
|
- | - | - | |||
|
Retro Rockets
during Destructive Form
![]() |
Sp[TJ],Sp
-
|
- | - | - | |||
|
Idling
during Destructive Form
(or ) |
Sp
-
|
- | - | - | |||
|
Shredder
during Destructive Form
|
MMHHHM,Sp
3*5,20
(1,1,1)
|
13F |
13-18 1-5 1-7 1-5 1-4 16-17 |
-9 | D | D | |
|
Shredding Uppercut
during Destructive Form
|
MMM,Sp
5,5,5
(1,1)
|
20F |
20-21 1-2 1-2 |
-8 | D | D | |
|
Shredding Sky Punch
during Destructive Form
on hit |
M*3,UA-Air
5,5,5,14
(1,1)
|
20F | 28-56 | - | TR | TR | TR |
|
Death Marionette
during Destructive Form
|
HHH,Sp
7,7,20
(6)
|
16F |
16-18 5-7 9-11 |
+4 | +15g | +15g | HM |
|
Hertz Blade
during Destructive Form
![]() |
H*7,Sp
3*7
(1)
|
11F |
11-13 1-3 1-3 1-3 1-3 1-3 1-1 |
+3 | +9 | +9 | |
|
Gigahertz Storm [1]
during Destructive Form
![]() |
MM,Sp
4,5
(2)
|
15F |
15-15 1-1 |
-9 | ±0s | ±0s | |
|
Gigahertz Storm [2]
during Destructive Form
![]() ![]() |
MM*2,Sp
4,5,4,5
(2,2)
|
15F |
23-23 1-1 |
-12 | -3s | -3s | |
|
Gigahertz Storm [HE]
during Destructive Form
![]() ![]() ![]() (ヒート発動技) |
MM*3
4,5,4,5,3,20
(2,2,6)
|
15F |
15-15 1-1 23-23 1-1 23-24 4-5 |
-13 | +9 | +9 | HA |
|
Gigahertz Storm
during Destructive Form
![]() ![]() ![]() |
MM*3
4,5,4,5,3,20
(2,2,6)
|
15F | -13 | D | D | ||
|
Hertz Blade - Diablo [1]
during Destructive Form
![]() |
M*8,Sp
3*7,8
(2,2,1)
|
23F |
23-27 1-5 1-4 1-4 1-5 1-5 1-4 1-1 |
+1 | D | D | |
|
Hertz Blade - Diablo [1] > Dual Boot
during Destructive Form
![]() ![]() (or ) |
M*8,Sp[TJ]
3*7,8
(2,2,1)
|
23F | +4 | D | D | ||
|
Hertz Blade - Diablo
during Destructive Form
![]() ![]() |
M*8,M,Sp
3*7,8,20,3
(2,2,1,6)
|
23F | 20-26 | -53 | D | D | |
|
Hertz Blade - Scud
during Destructive Form
![]() |
L*5[TC],Sp
3*4,5
(1)
|
20F |
20-24 1-5 1-5 1-5 1-3 |
-13s | +4 | +4 | |
|
Clock Boosting
during Destructive Form
![]() |
L[TC]*3
3,3,17
(5)
|
22F |
22-23 11-12 20-21 |
-14s | ±0s | ±0s | HM |
|
Clock Boosting > Dual Boot
during Destructive Form
![]() ![]() (or ) |
L[TC]*3,Sp[TJ]
3,3,17
(5)
|
22F | -26s | +4 | +4 | HM | |
|
Hertz Blade - Tomahawk [1]
during Destructive Form
![]() |
M,Sp
17
(5)
|
18F | 18-20 | -12 | ±0 | D | |
|
Hertz Blade - Tomahawk
during Destructive Form
![]() ![]() |
M,M,Sp-L*4,Sp
17,8,3,2,2,1
(5,2,1)
|
18F |
20-21 1-6 1-5 1-5 1-3 |
-3s | D | D | |
|
Transmission > Destructive Form
during Destructive Form
![]() |
M[PC],Sp
25
(7)
|
19F | 19-20 | -13 | +8 | +8 | PC |
|
Transmission [PU] > Destructive Form
during Destructive Form
![]() [opponent absorb attack] |
M[PC],Sp
25
(10)
|
19F | 19-20 | -9 | +8 | +8 | PC |
|
Hertz Blade - Aegis
during Destructive Form
![]() |
UA-Air*5,Sp
3,2,2,1,1
|
10F |
10-14 1-5 1-5 1-5 1-1 |
||||
|
Spindle Slash
during Destructive Form
![]() (or ![]() or ![]() ) |
M[TJ]MM,Sp
9*3
(2)
|
29F |
29-31 1-3 1-2 |
-9s | D | D | |
|
Spindle Slash > Destructive Form cancel
during Destructive Form
![]() ![]() (or ![]() or ![]() ) |
M[TJ]MM
9*3
(2)
|
29F | -9s | 崩れ | 崩れ | ||
|
Hertz Blade - Flare
during Destructive Form back facing opponent
(or ) |
M*6,Sp
4*6
(1)
|
19F |
19-22 1-3 1-3 1-3 1-3 1-3 |
-9 | D | D | |
|
Dual Boot
during Destructive Form
![]() (or ![]() ) |
Sp[TJ]
-
|
- | - | - | |||
|
Retro Rockets
during Destructive Form
![]() (or ![]() ) |
Sp[TJ],Sp
-
|
- | - | - | |||
|
Move Forward
during Destructive Form
![]() |
Sp
-
|
- | - | - | |||
|
Move Back
during Destructive Form
![]() |
Sp
-
|
- | - | - |
Evasive Action
| 기술명 / 커맨드 | 판정 / 데미지 | 발생 | 프레임 | Grd | NH | CH | 비고 |
|---|---|---|---|---|---|---|---|
|
Evasive Action [Front Side Step]
during Destructive Form
![]() (or ![]() ) |
Sp
-
|
- | - | - | |||
|
Evasive Action [Back Side Step]
during Destructive Form
![]() (or ![]() ) |
Sp
-
|
- | - | - | |||
|
Evasive Slash
during Evasive Action
|
M
25
(7)
|
45F | 20-21 | -13 | +14sg | +14sg | |
|
Dual Boot
during Evasive Action
(or ) |
Sp
-
|
- | - | - |
Boot
| 기술명 / 커맨드 | 판정 / 데미지 | 발생 | 프레임 | Grd | NH | CH | 비고 |
|---|---|---|---|---|---|---|---|
|
Boot
![]() など |
Sp[TJ]
-
|
- | - | - | |||
|
Abort > On the spot Backup
during Boot
|
Sp[TC]
-
|
- | - | - | |||
|
Abort > backspace Backup
during Boot
|
Sp[TC]
-
|
- | - | - | |||
|
Hard Reset [1]
during Boot
|
M[TJ]
12
|
13F | 13-14 | -15 | ±0 | ±0 | |
|
Hard Reset [2]
during Boot
![]() |
M[TJ]*2
12,13
|
13F | 18-19 | -9 | +2 | +7s | |
|
Hard Reset [3]
during Boot
![]() ![]() |
M[TJ]*3
12,13,7
|
13F | 20-21 | -20 | -12 | -12 | |
|
Hard Reset
during Boot
![]() ![]() ![]() |
M[TJ]*5
12,13,7,5,28
|
13F |
18-19 7-10 |
-18 | D | D | |
|
Hard Reset > Destructive Form
during Boot
![]() ![]() ![]() ![]() |
M[TJ]*5,Sp
12,13,7,5,28
|
13F | -18 | D | D | ||
|
Linear Elbow
during Boot
|
M[TJ]
25
|
16F | 16-27 | -8 | D | D | |
|
Linear Elbow > Destructive Form
during Boot
![]() |
M[TJ],Sp
25
|
16F | -8 | D | D | ||
|
Eject Slider
during Boot
|
L[TC]
17
|
16F | 16-20 | -14s | +4s | 小浮 | |
|
Upstream
during Boot
|
M[TJ]
22,5
|
17F | 17-19 | -27 | 大浮 | 大浮 | |
|
Wire Clipper > Destructive Form
during Boot
|
UA-H[TJ],Sp
20
|
27F | 27-28 | - | +8 | +8 |
Dual Boot
| 기술명 / 커맨드 | 판정 / 데미지 | 발생 | 프레임 | Grd | NH | CH | 비고 |
|---|---|---|---|---|---|---|---|
|
Dual Boot
during Destructive Form
![]() (or ![]() ) |
Sp[TJ]
-
|
- | - | - | |||
|
Emergency Dual Boot
![]() (ヒート中) |
Sp[TJ]
-
|
- | - | - | |||
|
Dual Boot > cancel
during Dual Boot
|
Sp
-
|
- | - | - | |||
|
Dual Boot~Evasive Action
during Dual Boot
(or ) |
Sp
-
|
- | - | - | |||
|
Thruster Left
during Dual Boot
|
H*6,Sp
5*6
(1,1,1)
|
24F |
24-28 1-6 1-6 1-6 1-6 1-2 |
+9 | +11 | +11 | |
|
Thruster Right
during Dual Boot
|
MMHHH[TJ],Sp
8,5,4,8,7
(2)
|
16F |
16-18 1-5 1-5 1-5 1-1 |
-14 | D | D | |
|
Thruster Right - Burst
during Dual Boot
![]() |
MMHH[TJ],H[TJ],Sp
8,5,4,8,7,13
(2,13)
|
16F | 26-28 | -11s | D | D | |
|
Eject Slider
during Dual Boot
|
L[TC]
17
|
16F | 16-20 | -14s | +4s | 小浮 | |
|
Upstream
during Dual Boot
|
M[TJ]
22,5
|
17F | 17-19 | -27 | 大浮 | 大浮 | |
|
Thruster Drill
during Dual Boot
|
M[TJ]*4,Sp
5,5,5,20
(6)
|
12F |
12-15 1-4 1-5 1-6 |
±0 | D | D | |
|
Heartbeat Disabler
during Dual Boot
![]() |
M[TJ],Th
26,23
(4)
|
19F | 19-21 | -9 | 打投 | 打投 | |
|
Shut Down [1] > Destructive Form
during Dual Boot
![]() |
L,Sp
13
(3)
|
19F | 19-20 | -12s | +6s | +6s | |
|
Shut Down
during Dual Boot
![]() ![]() |
L,M
13,17
(3,7)
|
19F | 35-37 | -33 | D | D | |
|
Shut Down [Second Only]
during Dual Boot
![]() ![]() |
L,M
13,25
(3,7)
|
19F | 35-37 | -33 | D | D | |
|
Hello World
during Dual Boot
![]() |
M[TJ]*5
3,3,3,3,16
(1,1,1,1,4)
|
17F |
17-18 8-9 8-9 8-9 8-9 |
+4 | D | D |
Backup
| 기술명 / 커맨드 | 판정 / 데미지 | 발생 | 프레임 | Grd | NH | CH | 비고 |
|---|---|---|---|---|---|---|---|
|
Backup
![]() など |
Sp[TC]
-
|
- | - | - | |||
|
Recovery Hook
during Backup
|
H
21
(6)
|
11F | 11-13 | +4 | D | D | |
|
Recovery Hook > Boot
during Backup
![]() (or ) |
H,Sp
21
(6)
|
11F | +6 | D | D | ||
|
Recovery Hook > Dual Boot
during Backup
![]() ![]() (or ![]() ) |
H,Sp
21
(6)
|
11F | +6 | D | D | ||
|
Rapid Rocket Punch
during Backup
|
H
34
(6)
|
11F | 11-33 | -9 | D | D | TR |
|
Meteor Kick
during Backup
|
M[TJ]
30
|
24F | 24-27 | -9 | 小浮 | 小浮 | |
|
Uplink Knee
during Backup
|
M[TJ]
30
|
18F | 18-23 | -9 | 大浮 | 大浮 | TR |
|
Rocket Punch
during Backup
|
UA-H
20,3
|
34F | 34-71 | - | 大浮 | 大浮 |
Heat Moves
| 기술명 / 커맨드 | 판정 / 데미지 | 발생 | 프레임 | Grd | NH | CH | 비고 |
|---|---|---|---|---|---|---|---|
|
Quick Trim [HS] > Destructive Form
![]() (ヒート中) |
M,H,Sp
10,20
(2,10)
|
13F | 26-27 | -2 | D | D | HM |
|
Quick Trim [HD]
![]() ![]() (ヒート中) |
M,H
10,20
(2,12)
|
13F | 26-27 | +5 | D | D | HM |
|
Uninstall [HE]
(ヒート発動技) |
M
22
(6)
|
19F | 19-20 | -4 | +9 | +9 | HA |
|
Uninstall [HS]
(ヒート中) |
M
22
(6)
|
19F | 19-20 | -4 | D | D | |
|
Uninstall [HD]
![]() (ヒート中) |
M
22
(8)
|
19F | 19-20 | +5 | 浮き | 浮き | |
|
Dual Session [HE] > Destructive Form
![]() ![]() (ヒート発動技) |
M,M,Sp
12,20
(6)
|
17F | 24-24 | -12 | +9 | +9 | HA |
|
Dual Session [HS] > Destructive Form
![]() ![]() (ヒート中) |
M,M,Sp
12,20
(2,10)
|
17F | 24-24 | -12 | +14sg | +14sg | |
|
Dual Session [HD]
![]() ![]() ![]() (ヒート中) |
M,M
12,20
(2,12)
|
17F | 24-24 | +5 | S | S | |
|
Image Cutter [HE] > Destructive Form
![]() (or ![]() )(ヒート発動技) |
H,Sp
22
(6)
|
16F | 16-17 | -2 | +9 | +9 |
HA HM |
|
Image Cutter [HS] > Destructive Form
![]() (or ![]() )(ヒート中) |
H,Sp
22
(11)
|
16F | 16-17 | -2 | D | D | HM |
|
Image Cutter [HD]
![]() ![]() (or ![]() )(ヒート中) |
H
22
(13)
|
16F | 16-17 | +5 | D | D | HM |
|
Gigahertz Storm [HE]
during Destructive Form
![]() ![]() ![]() (ヒート発動技) |
MM*3
4,5,4,5,3,20
(2,2,6)
|
15F |
15-15 1-1 23-23 1-1 23-24 4-5 |
-13 | +9 | +9 | HA |
|
Gigahertz Storm [HS]
during Destructive Form
![]() ![]() ![]() (ヒート中) |
MM*3
4,5,4,5,3,20
(1,2,1,2,1,6)
|
15F | -13 | D | D | ||
|
Gigahertz Storm [HD]
during Destructive Form
![]() ![]() ![]() ![]() (ヒート中) |
MM*3
4,5,4,5,3,20
(1,2,1,2,1,8)
|
15F | +5 | S | S | ||
|
Gigahertz Storm [2] [HS] > Dual Boot
during Destructive Form
![]() ![]() ![]() (or )(ヒート中) |
MM,Sp
4,5,4,5
(1,2,1,2)
|
15F |
15-15 1-1 23-23 1-1 23-24 4-5 |
-6 | +3s | +3s | |
|
Emergency Dual Boot
![]() (ヒート中) |
Sp[TJ]
-
|
- | - | - | |||
|
Emergency Destructive Form
![]() (ヒート中) |
Sp[PC]
-
|
- | - | - | PC | ||
|
Emergency Hello World > Destructive Form
![]() ![]() ![]() (ヒート中) |
M,M[TJ]*5,Sp
18,3,3,3,3,16
(3,1,1,1,1,3)
|
16F |
22-23 8-9 8-9 8-9 8-9 |
+3 | D | D | |
|
Quick-fix Protocol
during Heat
(or デストロイフォーム中) |
M[TJ],Th
50
(1,1,1,5)
|
20F | 20-21 | +8 | 打投 | 打投 | |
|
Quick-fix Protocol > Destructive Form
during Heat
ヒット or ガード時 |
M[TJ],Th,Sp
50
(1,1,1,5)
|
20F | 20-21 | +8 | 打投 | 打投 | |
|
Quick-fix Protocol > Boot
during Heat
ヒット or ガード時 (or ) |
M[TJ],Th,Sp[TJ]
50
(1,1,1,5)
|
20F | 20-21 | +10 | 打投 | 打投 | |
|
Quick-fix Protocol > Dual Boot
during Heat
ヒット or ガード時![]() (or ![]() ) |
M[TJ],Th,Sp[TJ]
50
(1,1,1,5)
|
20F | 20-21 | +10 | 打投 | 打投 | |
|
Quick-fix Protocol [Second]
during Heat
(or デストロイフォーム中) |
M[TJ]*3
5,3,13
(1,1,5)
|
22F |
1-2 1-1 33-33 |
+8 | D | D | |
|
Quick-fix Protocol [Fourth]
during Heat
(or デストロイフォーム中) |
M[TJ]
26
(5)
|
58F | 33-33 | +8 | D | D | |
|
Heat Burst
during Heat, while crouching
|
M[PC]
12
(2)
|
16F | 16-16 | +1 | +2s | +2s |
HA PC |
|
Quick Trim [HE] > Destructive Form
![]() (ヒート発動技) |
M,H,Sp
10,20
(6)
|
13F | 26-27 | -2 | +9 | +9 |
HA HM |
Rage Moves
| 기술명 / 커맨드 | 판정 / 데미지 | 발생 | 프레임 | Grd | NH | CH | 비고 |
|---|---|---|---|---|---|---|---|
|
Radiant Pegasus Bomb
during Rage
![]() (or デストロイフォーム中) |
M[PC],Th
55
|
20F | 20-20 | -18 | 打投 | 打投 |
PC ER |
Throws
| 기술명 / 커맨드 | 판정 / 데미지 | 발생 | 비고 |
|---|---|---|---|
|
Trigger Shuffle
approach opponent
|
Throw-H
35
|
12F | Throw escape 1 or 2, homing attack, -7F after throw escape, rotate 90 degrees counterclockwise, rotate 120 degrees counterclockwise if throw successful |
|
Back Door
approach opponent
|
Throw-H
35
|
12F | Throw escape 1 or 2, homing attack, -5F after throw escape, swaps standing positions, swaps positions if throw is successful, floor destruction possible |
|
Back Door > Destructive Form
approach opponent
![]() |
Throw-H,Sp
35
|
12F | Throw escape 1 or 2, homing attack, -5F after throw escape, positions swapped, if throw successful swapped, floor breakable, transition to Destroy Form *Does not transition if floor is broken |
|
Compression
approach opponent from left side
(or ) |
Throw-H
40
|
12F | Throw escape 1, homing attack, -3F after throw escape, standing position does not change, if throw is successful, position does not change, if thrown with uf 1+2, 41 damage |
|
Hat Trick
approach opponent from right side
(or ) |
Throw-H
40
|
12F | Throw escape 2, homing attack, -3F after throw escape, standing position does not change, rotates 30 degrees clockwise if throw is successful, floor destruction possible, 41 damage when thrown with uf 1+2 |
|
Random Typing
approach opponent from behind
(or ) |
Throw-H
55
|
12F | Cannot throw escape, homing attack, rotates 100 degrees clockwise when thrown successfully, floor destruction possible, 56 damage when thrown with uf 1+2 |
|
Spam Bomb
approach opponent
![]() |
Throw-H
40
|
12F | Throw escape 1+2, -4F after throw escape, rotates 30 degrees clockwise, does not swap if throw is successful |
|
Double Bull Shoot
while Crouching
![]() |
Throw-H
45
|
11F | Throw escape 1+2, -4F after throw escape, rotate 165 degrees counterclockwise, rotate 135 degrees clockwise if throw successfu |
Attack Reversal
| 기술명 / 커맨드 | 판정 / 데미지 | 발생 | 비고 |
|---|---|---|---|
|
Model Change
time with opponent high attack
![]() (or ![]() ) |
Rev(St)[High],UA-M
25
|
3F | High has strong attack reversal effect, counter attack available from 3-15F, wall strong if counter attack is successful, wall destruction possible, wall combo possible |
|
Low Parry
time with opponent low attack
|
Parry[Low]
-
|
1F | Has low parry effect, party reception 1-20F, tornado starts when counterattack is successful, combo possible |
Common Action
| 기술명 / 커맨드 | 판정 / 데미지 | 발생 | 프레임 | Grd | NH | CH | 비고 |
|---|---|---|---|---|---|---|---|
|
[Common Action] Side Roll
while down
|
Sp
-
|
- | - | - | |||
|
[Common Action] Wake-Up Low Kick
while down
|
L[TC]
8
|
22F | 22-22 | -9s | +7 | +7 | |
|
[Common Action] Wake-Up Mid Kick
while down
|
M
8
|
22F | 22-22 | -9 | +9 | +9 | |
|
[Common Action] Spring Attack
while down and facing up
|
M[TJ]
15
|
19F | 19-30 | -24 | +2 | +2 | |
|
[Common Action] Recovery Kick
while down and facing up
![]() |
L[TC]
5
|
13F | 13-13 | -18s | -3s | -3s | |
|
[Common Action] Wake Up [Backward]
while down
|
Sp
-
|
- | - | - | |||
|
[Common Action] Stand Up
while down
|
Sp
-
|
- | - | - | |||
|
[Common Action] Forward Roll
while down and facing up
|
Sp
-
|
- | - | - | |||
|
[Common Action] Wake-Up Cross Chop
while rolling forward
|
M[TJ]
15
|
19F | 19-24 | +2 | D | D | |
|
[Common Action] Sliding Dash
while running (3歩以上)
![]() |
L[TJ]
17
|
14F | 14-30 | -40s | D | D | |
|
[Common Action] Running Stomp [Opponent down]
4歩以上走って(相手ダウン中)相手に接触
|
L
8
|
12F | 12-12 | - | D | D | |
|
[Common Action] Running Stomp [Opponent standing]
4歩以上走って(相手ダウン中)相手に接触
|
L
10
|
12F | 12-12 | +6s | D | D | |
|
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more
steps
|
M[PC]
30
|
8F | 8-20 | +13g | D | D | |
|
[Common Action] Shoulder Tackle [PU]
Making contact with the opponent after running for four or more
steps [opponent absorb attack]
|
M[PC]
30
(12)
|
8F | 8-20 | +13g | D | D |
10Hit Combo
10연 콤보
ub4,1,1,2,1,1,3+4,3,2,2
| 1타 | 2타 | 3타 | 4타 | 5타 | 6타 | 7타 | 8타 | 9타 | 10타 | |
|---|---|---|---|---|---|---|---|---|---|---|
| 커맨드 |
![]()
|
|
|
|
|
|
|
|
|
|
| 판정 | M[TJ] | M | M | H | H | MMM | L | M[TJ] | M[TJ] | MMHH[TJ] |
| DMG | 10 | 12 | 9 | 5 | 9 | 3,3,3(1) | 7 | 15 | 20 | 2,1,1,8(1) |
| Grd | -9 | -21 | -20 | -10 | -9 | -14 | -29c | -65 | -29 | -23 |
| NH | +7 | -8 | -9 | +1 | +7 | -3 | D | -40 | D | D |
| CH | +7 | -8 | -9 | +1 | +7 | -3 | D | -40 | D | D |
2hit: Crouching return
6hit: Chip damage, transition to Destroy Form
10hit: Chip damage, transition to Destroy Form
6hit: Chip damage, transition to Destroy Form
10hit: Chip damage, transition to Destroy Form





ヒット or ガード時

(ヒート中) 





)
(or