吉光 子ページ フレーム表

Yoshimitsu Season 3 Frame Data Ver.3.02.02

View the Tekken 8 Yoshimitsu frame data for Season 3. This page includes startup frames, frame advantage on block and hit, damage, and other move properties.

Frame Data List

Additional Commands
Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
重ね介錯 [1]~金打
M,Sp
10
17F -3 +9s +9s
憂~卍あぐら
during Mutou no Kiwami
Sp,Sp
-
  - - -
憂~卍蜻蛉
during Mutou no Kiwami
Sp,Sp
-
  - - -
Table of Contents
Display Options

n Command

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
Jab
H
5
10F 10-10 +1 +8 +8
殴り兜割り
H,M
5,19 (3)
10F 23-23 -9 +4s +4s
殴り兜割り [HS]
(ヒート中)
H,M[Recovery]
5,22 (1,8)
10F 23-23 -9 D D
One Two Punch
H,M
7,12
10F 17-17 -9 -3 -3
Right Jab
H
10
11F 11-11 -1 +5 +8
正拳胴払い
H,M
10,23
11F 26-27 -9 D D
正拳胴払い > cancel
H
10
11F -12 -6 -3
蝕喰~無刀ノ極
H,H,Sp
10,18
11F 24-24 -1 +15g +15g TR
蝕喰~金打
H,H,Sp
10,18
11F 24-24 -1 +15g +15g TR
PKコンボ
H,H
10,24
11F 26-27 -10 D D
PDKコンボ
H,L[TC]
10,11
11F 22-22 -12s -1 -1
サイドHigh Kick
M
12
15F 15-16 -9 +5 +5
閻魔烽火 [HE]
(ヒート発動技)
M,H
12,20 (4)
15F 22-24 +7 +9g +9g HA
閻魔烽火
M,H[Recovery],Sp
12,20 (4)
15F 22-24 +7 +18g +18g
閻魔之利剣 [2]
M,M
12,12
15F 22-22 -12 -1 -1
閻魔之利剣
M,M,M[Recovery]
12,12,26 (5)
15F 26-27 -14s D D
閻魔之利剣 [HS](クリーンヒット)
(ヒート中)
M,M,M[Recovery]
12,12,35 (2,2,10)
15F 26-27 -14s D D
閻魔之利剣 [HS](先端)
(ヒート中)
M,M,M[Recovery]
12,12,27 (2,2,10)
15F 26-27 -14s D D
跳び牛若
【】
MM[TJ]
6,22
17F 17-18
10-11
-6 +3 +3
跳び牛若~卍蜻蛉
【】
MM[TJ],Sp[TJ]
6,22
17F 17-18
10-11
+5 +14g +14g
リバースサイドキック
H
16
15F 12-13 -11 ±0 D
矢車
H,H
16,16
15F 24-25 -4 +4 +4
矢車絶鳴剣 [3] > face backward
H,H,M,Sp
16,16,5
15F 30-31 -23 -12 -12
矢車絶鳴剣(4)
H,H,M,H
16,16,5,6
15F 22-23 -24 -13b -13b
矢車絶鳴剣
H,H,M,H,UA-M
16,16,5,6,30
15F 67-67 - D D
矢車旋風剣
【】
H,H,M,H,UA-M
16,16,5,6,22
15F 28-113 - D D
矢車旋風剣(短縮)
【】
H,H,M,H,UA-M
16,16,5,6,22
15F - D D
三散華
H,H,H
16,16,20
15F 24-25 -4 D D
日向砲
【】
M[TJ][TC]
25
25F 25-26 -13 大浮 大浮 TR
金打
Sp[Rev(St)-H&M]
-
  - - -
散羽烏
time with opponent attack
強Rev[H&M],MM[TJ]
10,12
3F 15-18
3-6
+1s D D
無想
Sp[Recovery(W)]
-
  - - -
吉光ブレード
M
20
6F 6-9 -20 +14s +14s
吉光ブレード [HS]
(ヒート中)
M[Recovery]
20 (4)
8F 8-11 -20 崩れ 崩れ
否・旋風剣
M
0
22F 22-40 -8 ±0 +16

f Command

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
裂卍禍剣
H,M
18,21
17F 26-27 -12 D D TR
震電 [2]
H,M
18,8
17F 15-15 -5 +6 +6
震電 [3]
H,M*2
18,8,7
17F 10-14 -9 +2 +2
震電(4)
H,M*3
18,8,7,6
17F 10-14 -9 +2 +2
震電(5)
H,M*4
18,8,7,6,5
17F 10-14 -9 +2 +2
震電(6)
H,M*5
18,8,7,6,5,4
17F 10-14 -9 +2 +2
震電
H,M*6
18,8,7,6,5,4,3
17F 10-14 -49 -38 -38
バレリーナHigh Kick
H
24
16F 16-17 -9 D D HM
稲妻
H,M[TJ],Sp
24,20
16F 23-24 -6 小浮 小浮 HM
戸板倒し
M[PC]
20
18F 18-18 -13 D D PC
戸板倒し [PU]
[opponent absorb attack]
M[PC]
20 (8)
18F 18-18 -9 D D PC
九頭竜 [HE]
(ヒート発動技)
M
23 (4)
20F 20-20 -12 +9g +9g HA
九頭竜
M
23 (4)
20F 20-20 -12 D D
突衝~地雷刃
M,M[TJ]*4,Sp[TJ]
18,2,1,1,2
21F 21-25
23-26
8-8
7-7
2-60
-13 D 小浮
血炎慈 > face backward
Sp
-
  - - -
卍裏拳
H
18
17F 17-18 -4 +14g D

df Command

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
柄当身
M
14
13F 13-13 -4 +5 +5
禍電
M,H
14,16
13F 25-26 -4 +14g D
裂電禍剣
M,H,M
14,16,19
13F 26-27 -12 D D TR
禍電菊 [3]
M,H,M
14,16,8
13F 15-15 -5 +6 +6
禍電菊(4)
M,H,M*2
14,16,8,7
13F 10-14 -9 +2 +2
禍電菊(5)
M,H,M*3
14,16,8,7,6
13F 10-14 -9 +2 +2
禍電菊(6)
M,H,M*4
14,16,8,7,6,5
13F 10-14 -9 +2 +2
禍電菊(7)
M,H,M*5
14,16,8,7,6,5,4
13F 10-14 -9 +2 +2
禍電菊
M,H,M*6
14,16,8,7,6,5,4,3
13F 10-14 -49 -38 -38
紅葉蹴り
M,M
14,17
13F 17-17 -12 +4 +4
ステップインアッパー
M
13
15F 15-16 -7 浮き 浮き
ステップインアッパー [Opponent Crouching]
M
13
15F 15-16 - +4a 浮き
弾割り [1]
M
10
17F 17-18 -4 +4 +4
弾割り
M,M
10,20 (4)
17F 23-24 -9 +4s D
弾割り [HS]
(ヒート中)
M,M[Recovery]
10,24 (2,9)
17F 23-24 -9 D 浮き
弾割りキャンセル~連獄剣
hold,
M,UA-M
10,20~180
17F -
ミドルキック
M
15
12F 12-12 -7 +4 +4
外法閃
M
20
20F 20-21 -17 浮き 浮き
外法閃~金打
M,Sp
20
20F 20-21 -6 浮き 浮き
迅雷剣
M[TC]
18
17F 17-18 -13 +6 S

d Command

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
斬哭剣
M
15 (4)
24F 24-25 -9 +1s D
斬哭剣 [HS]
(ヒート中)
M[Recovery]
24 (9)
24F 23-24 -9 D 浮き
連獄剣(1歩目)
hold,
UA-M
20
55F 55-56 - +4s D
連獄剣(2歩目)
hold,
UA-M
25
99F 99-100 - +4s D
連獄剣(3歩目)
hold,
UA-M
30
130F 130-131 - +4s D
連獄剣(4歩目)
hold,
UA-M
40
179F 179-180 - D 浮き
連獄剣(5歩目)
hold,
UA-M
60
214F 214-215 - D 浮き
連獄剣(6歩目~)
hold,
UA-M
180
249F 249-250 - D 浮き
連獄剣 > cancel
hold,
Sp
-
  - - -
圧切刈り [1]
M
12
16F 16-17 -9 ±0 ±0
圧切刈り
M,H
12,23
16F 27-28 -9 D D
圧切払い [2]
M,M
12,15
16F 22-23 -12 +7 崩れ
圧切払い
M,M,H
12,15,20
16F 19-20 -9 D D
圧切薙
M,M,M
12,15,17
16F 29-30 -12 +2s 浮き
圧切征伐
M,M,M
12,15,19
16F 25-27 -13 D D TR
圧切無刀
M,M,Sp
12,15
16F 19-20 -12 +7 崩れ
Left Spin Low Kick
L[TC]
12
16F 15-17 -17s -3 -3
Right Low Kick
L[TC]
6
12F 12-12 -15s -4 -4
地雷刃
Sp[TJ][Mid]
7
22F 2-60 -32 D D
卍あぐら
Sp[TC]
-
  - - -
不憂
Sp[UA-M]
60
29F 29-30 - D D
卍血桜(1回転)
Sp[UA-M],UA-M
60,18
62F 1-39 - D D
卍血桜 [Two Rotations]
Sp[UA-M],UA-M*2
60,18,20
62F 1-18 - D D
卍血桜 [Three Rotations]
Sp[UA-M],UA-M*3
60,18,20,21
62F 1-18 - D D
卍血桜(4回転)
Sp[UA-M],UA-M*4
60,18,20,21,28
62F 1-18 - D D
卍血桜
Sp[UA-M],UA-M*5
60,18,20,21,28,30
62F 1-35 - D D

db Command

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
迅流撃 [1]
L[TC]
12
26F 26-28 -11s +4 +7
迅流撃
L[TC],M
12,20
26F 25-26 -13 ±0 +6g
忍法卍菊 [1]
M
8
15F 15-15 -5 +6 +6
忍法卍菊 [2]
M*2
8,7
15F 10-14 -9 +2 +2
忍法卍菊 [3]
M*3
8,7,6
15F 10-14 -9 +2 +2
忍法卍菊(4)
M*4
8,7,6,5
15F 10-14 -9 +2 +2
忍法卍菊(5)
M*5
8,7,6,5,4
15F 10-14 -9 +2 +2
忍法卍菊
M*6
8,7,6,5,4,3
15F 10-14 -49 -38 -38
忍法卍芟 [1]
L[TC]
8
18F 18-19 -25s -14 -14
忍法卍芟 [2]
L[TC]*2
8,7
18F 15-17 -19s -7 -7
忍法卍芟 [3]
L[TC]*3
8,7,7
18F 15-17 -19s -7 -7
忍法卍芟(4)
L[TC]*4
8,7,7,5
18F 15-17 -19s -7 -7
忍法卍芟(5)
L[TC]*5
8,7,7,5,5
18F 15-17 -19s -7 -7
忍法卍芟
L[TC]*6
8,7,7,5,5,5
18F 9-11 -26s -15 -15
倒木蹴
during second to fifth hit of Manji Spin Low Kicks
M
15
18F 12-13 -8 D D
倒木蹴~金打
during second to fifth hit of Manji Spin Low Kicks
M,Sp
15
18F 12-13 -6 D D
倒木蹴~無刀ノ極
during second to fifth hit of Manji Spin Low Kicks
M,Sp
15
18F 12-13 -6 D D
忍法卍芟~卍あぐら
during second to fifth hit of Manji Spin Low Kicks
Sp[TC]
-
18F -20 -8 -8
野槌踏み
L
14
17F 17-17 -12s -1 -1
毒溜め
Sp[TC]
-
  - - -
毒霧
during Bad Stomach (or )
UA-H
25
21F 21-40 - 崩れ 崩れ
解毒
during Bad Stomach (or )
Sp[M-TJ]
23
17F 17-30 -15 -13 -13

b Command

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
忍法卍葛 [1]
H
8
17F 17-17 +1 +7 +12
忍法卍葛 [2]
H*2
8,9
17F 11-12 +4 +5 +10
忍法卍葛 [3]
H*3
8,9,10
17F 11-12 +4 +5 +10
忍法卍葛(4)
H*4
8,9,10,12
17F 11-12 +4 +5 +10
忍法卍葛(5)
H*5
8,9,10,12,14
17F 11-12 +4 +5 +10
忍法卍葛
H*6
8,9,10,12,14,16
17F 11-12 -73 -72 -67
忍法卍葛 [1]~卍華輪
忍法卍葛1発目中に(or )
Sp
-
17F -6 ±0 +5
忍法卍葛~卍華輪
忍法卍葛2~5発目中に(or )
Sp
-
17F -7 -6 -1
忍法卍葛~忍法卍芟
忍法卍葛中に
H,,,L[TC],,
,,,7,,
17F 13-14 -20s -9 -9
逢魔外法閃 [1]
M
12
14F 14-15 -9 +2 +2
逢魔外法閃 [1]~金打
M,Sp
12
14F -9 +2 +2
逢魔外法閃
M,M[TJ]
12,20
14F 27-28 -17 浮き 浮き
逢魔外法閃~金打
M,M[TJ],Sp
12,20
14F -6 浮き 浮き
逢魔釘打ち [HE]
(ヒート発動技)
M,H
12,21
14F 22-23 -9 +9g +9g HA
逢魔釘打ち
M,H
12,21
14F 22-23 -9 D D
華輪
(or )
Sp
-
  - - -
無刀ノ極
Sp
-
  - - -

ub u uf Command

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
重ね介錯 [1]
M
10
17F 17-17 -10 +2s +2s
重ね介錯 [1]~金打
M,Sp
10
17F -3 +9s +9s
重ね介錯~地雷刃
M,M,Sp
10,17
17F 29-30 -10 +9s +9s
重ね介錯 [HS]~地雷刃
(ヒート中)
M,M[Recovery],Sp
10,22 (2,4)
17F 29-30 -10 +9s +9s
眉庇割り
M[TJ]
20
24F 24-25 -4 +5s 浮き
眉庇割り
M[TJ]
17
24F 24-25 -5 +4s +4s
鞍馬一刀
(or or )
L[TJ]
25
35F 35-36 -16s +6g 小浮
鞍馬一刀 > cancelしゃがみ
(or or )
Sp
-
  - - -
隼
(or or )
M[TJ]
15
15F 15-15 -13 浮き 浮き
卍裏跳蹴り
(or )
M[TJ]
21
20F 20-22 -9 D D HM
卍裏跳蹴り
M[TJ]
17
20F 20-22 -19 D D
卍蜻蛉
Sp[TJ]
-
  - - -
利剣吉光
M
25 (5)
24F 24-25 -8s D D
利剣吉光 [HS]
(ヒート中)
M[Recovery]
39 (12)
24F 24-25 -8s D D
忍法卍車
M[TJ]
20
31F 31-35 -16 D D
蜻蛉帰り~卍蜻蛉
Sp[TJ]
-
  - - -
卍車~日向砲
M[TJ],M[TC][TJ]
20,25
31F 25-26 -13 大浮 大浮 TR
卍車~地雷刃
M[TJ],Sp[TJ][UA-M]
20,7
31F 2-60 -14 D D
卍車~卍あぐら
M[TJ],Sp[TC]
20
31F -13 D D
銅閃華 [1]
M[TJ],H
20,8
31F 16-18 -1 -43 -43
鋼閃華
M[TJ],H,M[TJ]
20,8,21
31F 31-35 ±0s D D
銀閃華
M[TJ],H,M[TJ]
20,8,15
31F 17-28
28-39
-14 D D
金閃華
M[TJ],H,M[TJ],M
20,8,15,15 (4)
31F 24-25 -9 +1s D
金閃華 [HS]
(ヒート中)
M[TJ],H,M[TJ],M[Recovery]
20,8,15,24 (4,1,3,9)
31F 24-25 -9 D 浮き
金閃華~連獄剣
hold,
M[TJ],H,M[TJ],UA-M
20,8,15,20~180
31F -
蜻蛉車
M[TJ],MM[TJ]
20,10,10
31F 39-42
3-6
-4 小浮 小浮
八咫烏
MM[TJ]
10,12
39F 39-42
3-6
+1s 小浮 小浮
飛空剣
UA-M[TJ]
40
113F 113-114 - 小浮 小浮
蜻蛉孵り~卍蜻蛉
Sp[TJ]
-
  - - -
飛空襲剣(1段階)
M[TJ]
25 (10)
55F 55-56 -3 D D
飛空襲剣(2段階)
M[TJ]
30 (12)
83F 83-84 -1s D D
虚空襲剣
UA-M[TJ]
35
93F 93-94 - 小浮 小浮
蜻蛉返り~卍蜻蛉
Sp[TJ]
-
  - - -
絶鳴剣
UA-M
40
50F 50-52 - D D
兜割り
UA-H
18
37F 18-19 - +1 崩れ
旋風剣
UA-M
22
34F 28-113 - D D
旋風剣(短縮)
UA-M
22
34F - D D

ff Command

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
黄泉駆け
M
15
15F 15-15 -9 +4 +4
黄泉駆け抜け [BS]~卍あぐら
during hit from front [Just Input]
M,Th,Sp[TC]
15,20
15F - 打投 打投
黄泉駆け抜け [BS] > face backward
during hit from front [Just Input]
M,Th
15,20
15F - 打投 打投
黄泉駆け抜け > face backward
during hit from front
M,Th
15,18
15F - 打投 打投
黄泉駆け抜け~卍あぐら
during hit from front
M,Th,Sp[TC]
15,18
15F - 打投 打投
岩磔
M
20
23F 23-24 -4 +5 +5
岩磔~金打
M,Sp
20
23F +3 +12g +12g
吹雪 > face backward
M[TJ],Sp
20
15F 15-16 -6 小浮 小浮
忍法陽炎・裏 > face backward
M[TJ],Sp
22
22F 22-24 -8 +3s +3s
忍法陽炎
M[TJ]
15
22F 22-24 -20 -9s -9s
忍法草薙
M[TJ],M[TJ]
15,15
22F 12-18 -31 D D
草薙砲
M[TJ],M[TJ],M[TC][TJ]
15,15,20
22F 27-27 -13 大浮 大浮 TR
惑 > face backward
Sp
-
  - - -
不惑
UA-M
60
45F 45-45 - D D
極・不惑
UA-M*2
60,185
45F 35-37 - D D
一閃
UA-M
50
59F 59-61 - D D
一閃 > cancel吉光ブレード
M
21
47F 22-25 -20 +14s +14s
外法閃
M[TJ]
22
17F 17-18 -17 浮き 浮き
外法閃~金打
M[TJ],Sp
22
17F 17-18 -6 浮き 浮き
迅雷剣
M[TC]
20
14F 14-15 -13 +6 S
朧車
M[TJ]
35 (14)
58F 28-34
2-2
4-6
±0 D D
卍撃蹴
M[TJ]
30 (9)
22F 22-23 +5 D D
卍撃蹴~卍蜻蛉
M[TJ],Sp[TJ]
30 (9)
22F 22-23 +7 D D

While Rising

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
鬼薊 [1]
while Rising
M
12
13F 13-14 -10 +1 +6
鬼薊 [2]
while Rising
M,H
12,12
13F 18-18 -11 ±0 ±0
鬼薊 [2]~華輪
while Rising (or )
M,H,Sp
12,12
13F -16 -5 -5
鬼薊 [3]
while Rising
M,H,H
12,12,12
13F 18-18 -11 ±0 ±0
鬼薊
while Rising
M,H,H,M
12,12,12,21
13F 25-26 ±0s +6s +6s
紫電
while Rising
M,H
12,18
13F 25-26 -4 +14g D
裂紫禍剣
while Rising
M,H,M
12,18,21
13F 26-27 -12 D D TR
紫電菊
while Rising
M,H,M*6
12,18,8,7,6,5,4,3
13F 10-14 -49 -38 -38
厄払い > face backward
while Rising
M,Sp
13
15F 15-16 -4 +7 +7
睨ぎ白道~卍蜻蛉
while Rising
M,M,Sp
13,14
15F 27-28 -3 浮き 浮き
鬼門跨ぎ [1]
while Rising
M
12
16F 16-16 -6 +3 +3
鬼門跨ぎ
while Rising
M,M
12,20
16F 32-32 -12s D 浮き
祷葬痲呪
while Rising
M
14
11F 11-12 -6 +5 +5
祷葬痲呪~金打
while Rising
M,Sp
14
11F -6 +5 +5
祷葬痲呪~無刀ノ極
while Rising
M,Sp
14
11F -6 +5 +5
金打
while Rising
Sp[Rev(St)-H&M]
-
  - - -
吉光ブレード
while Rising
M
20
6F 6-9 -20 +14s +14s
吉光ブレード [HS]
while Rising (ヒート中)
M[Recovery]
20 (4)
8F 8-11 -20 崩れ 崩れ

While Crouching

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
華厳
while Crouching (or while Crouching )
UA-L[TC]
12
26F 26-26 - 直TR 直TR
Low Jab
while Crouching (or )
Sp-L[TC]
5
10F 10-10 -5 +6g +6g
Right Low Jab
while Crouching
Sp-L[TC]
8
11F 11-11 -4 +5 +5
Left Spin Low Kick
while Crouching (or )
L[TC]
10
16F 16-16 -17s -6 -6
忍法卍芟 [1]
while Crouching
L[TC]
8
18F 18-19 -25s -14 -14
露払い
while Crouching
L[TC]
18
18F 18-19 -26s +4s 小浮 HM
露払い~卍あぐら
while Crouching
L[TC],Sp[TC]
18
18F 18-19 -26s +8s 小浮 HM
Right Low Kick
while Crouching (or )
L[TC]
6
12F 12-12 -15s -4 -4
金打
while Crouching (or )
Sp[Reversal]
-
  - - -
卍あぐら
while Crouching (or )
Sp[TC]
-
  - - -
外法閃
while Crouching
M
20
20F 20-21 -17 浮き 浮き
外法閃~金打
while Crouching
M,Sp
20
20F 20-21 -6 浮き 浮き
吉光ブレード
while Crouching
M
20
6F 6-9 -20 +14s +14s
吉光ブレード [HS]
while Crouching (ヒート中)
M[Recovery]
20 (4)
8F 8-11 -20 崩れ 崩れ
迅雷剣
while Crouching
M[TC]
18
17F 17-18 -13 +6 S

Sidestep

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
合掌
sidestep
M
21
17F 17-18 -9 +2 浮き
社
sidestep
M
22
16F 16-17 -13 浮き 浮き TR
流雪
sidestep
H
23
16F 16-17 ±0 D 崩れ HM
流雪~金打
sidestep
H,Sp
23
16F +3 D 崩れ HM
流雪~無想
sidestep
H,Sp
23
16F -1 D 崩れ HM

While Facing Backward

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
荒魂 [1] > face backward
back facing opponent
H,Sp
16
15F 15-15 -3 +8 +8
荒魂 > face backward
back facing opponent
H,M,Sp
16,18
15F 25-25 -5 +5 崩れ
禍魂
back facing opponent
H,H
16,25
15F 25-26 -7 D D
卍裏拳
back facing opponent
H
18
16F 16-17 -4 +14g D
裂卍禍剣
back facing opponent
H,M
18,21
16F 26-27 -12 D D TR
震電 [2]
back facing opponent
H,M
18,8
16F 15-15 -5 +6 +6
震電 [3]
back facing opponent
H,M*2
18,8,7
16F 10-14 -9 +2 +2
震電(4)
back facing opponent
H,M*3
18,8,7,6
16F 10-14 -9 +2 +2
震電(5)
back facing opponent
H,M*4
18,8,7,6,5
16F 10-14 -9 +2 +2
震電(6)
back facing opponent
H,M*5
18,8,7,6,5,4
16F 10-14 -9 +2 +2
震電
back facing opponent
H,M*6
18,8,7,6,5,4,3
16F 10-14 -49 -38 -38
飛天狗 > face backward
back facing opponent
M[TJ],Sp
20
24F 24-26 -3 D D
Twist Right Kick
back facing opponent
H
18
10F 10-10 -8 +8 +8
指切拳万
back facing opponent
L[TC]
20
17F 17-18 -13s +3 D
Twist Right Low Jab
back facing opponent
Sp-L[TC]
5
10F 10-10 -5 +6 +6
Twist Left Low Kick
back facing opponent
L[TC]
6
12F 12-12 -15s -4 -4
Twist Right Low Kick
back facing opponent
L[TC]
6
12F 12-12 -15s -4 -4
無想
back facing opponent
Sp[Recovery(W)]
-
  - - -
不憂
back facing opponent
Sp[UA-M]
60
29F 29-30 - D D
卍血桜
back facing opponent
Sp[UA-M],UA-M*5
60,18,20,21,28,30
62F 1-35 - D D
無刀ノ極
back facing opponent
Sp
-
  - - -

Kincho

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
金打
など
Sp[Rev(St)-H&M]
-
  - - -
散羽烏
time with opponent attack
強Rev[H&M],MM[TJ]
10,12
3F 15-18
3-6
+1s D D
金打~Move Forward
Sp[TC]
-
  - - -
金打~しゃがみキャンセル
Sp
-
  - - -
童子切り [1]
during Kincho
M
10
17F 17-17 -12 -1 -1
童子切り
during Kincho
M,MM
10,5,15
17F 23-24
14-15
-9 +7s +7s
童子切り [HS]
during Kincho (ヒート中)
M,MM[Recovery]
10,5,20 (2,1,4)
17F 23-24
14-15
-1 D D
天守崩し [1]
during Kincho
M
15
21F 21-22 -14 浮き 浮き
天守崩し
during Kincho
M,M
15,30 (6)
21F 32-34 -15 D D
天守崩し [HS]
during Kincho (ヒート中)
M,M[Recovery]
15,30 (3,9)
21F 32-34 -15 D D
天守崩し [St]
during Kincho hold
M,M
15,30 (9)
21F 47-49 +2 D D
天守崩し [St] [HS]
during Kincho hold(ヒート中)
M,M[Recovery]
15,30 (3,12)
21F 47-49 +11 浮き 浮き
死馬駆り
during Kincho
L[TJ][TC]
17
25F 25-32 -16 D 小浮
流雪
during Kincho
H
23
16F 16-17 ±0 D 崩れ HM
流雪~金打
during Kincho
H,Sp
23
16F +3 D 崩れ HM
流雪~無想
during Kincho
H,Sp
23
16F -1 D 崩れ HM
阿修羅斬 > face backward
during Kincho
M*4[TJ],Sp
4,4,4,24
12F 12-13
6-7
7-8
11-13
-6 D D
吉光ブレード
during Kincho
M
20
10F 10-13 -20 +14s +14s
吉光ブレード [HS]
during Kincho (ヒート中)
M[Recovery]
20 (4)
12F 12-15 -20 崩れ 崩れ
如意戦輪
during Kincho
M*3
6,6,10 (2,2,4)
19F 19-20
6-7
7-8
-5 -2 -2
如意戦輪 [HS]
during Kincho (ヒート中)
M*3[Recovery]
6,6,12 (2,2,4)
19F 19-20
6-7
7-8
-5 -2 -2
如意戦輪 [St]
during Kincho hold
M*6
6*5,10 (2*5,4)
19F 19-20
6-7
7-8
6-7
7-8
7-8
-12 D D
如意戦輪 [St] [HS]
during Kincho hold(ヒート中)
M*6[Recovery]
6*5,12 (2*5,4)
19F 19-20
6-7
7-8
6-7
7-8
7-8
-9 D D
巖頭 [HE]
during Kincho (ヒート発動技)
H
25
12F 12-13 -1 +9g +9g HA
HM
巖頭
during Kincho
H
25
12F 12-13 -1 D D HM
御社崩し~地雷刃
during Kincho
M,Sp
20
24F 24-25 +14s +14s 浮き
御社崩し [HS]~地雷刃
during Kincho (ヒート中)
M[Recovery],Sp
23 (4)
24F 24-25 +14s +14s 浮き
石垣崩し
during Kincho
L
20
23F 23-24 -13s +3 D
石垣崩し > cancelしゃがみ
during Kincho
Sp
-
- - - -
斑鳩 [1]
during Kincho
M
15
15F 15-16 -9 +2 +2
斑鳩
during Kincho
M,M
15,19
15F 23-24 -12 浮き 浮き TR
無明十字剣
during Kincho
UA-M
25
46F 46-46 - D D
金打蜻蛉
during Kincho
Sp[TJ]
-
  - - -

Meditation

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
無想
(or or back facing opponent )
Sp[Recovery(W)]
-
  - - -
無想 > cancel背向け
during Meditation
Sp
-
  - - -
無想 > cancel振り向き
during Meditation (or )
Sp
-
  - - -
指切拳万
during Meditation
L[TC]
20
17F 17-18 -13s +3 D
伽藍
during Meditation
M[TJ]
15
33F 17-28
28-39
+7 D D
伽藍~斬哭剣
during Meditation
M[TJ],M
15,15 (4)
33F 24-25 -9 +1s D
伽藍~連獄剣
during Meditation hold,
M[TJ],UA-M
15,20~180
33F -
転生
during Meditation
Sp(回復,UA-M)
10
30F 30-34 - D D

Flea

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
地雷刃
など
Sp[TJ][Mid]
7
22F 2-60 -32 D D
地雷潜り~地雷刃
during Flea
Sp[TC],Sp[TJ]
-
  - - -
地雷刃 > cancel
during Flea
-
-
  - - -
跳ね地雷~地雷刃
during Flea (or or )
M[TJ]
21 (10)
37F 30-45 +17g 浮き 浮き
地雷走り~地雷刃
during Flea
M[TJ]*5,Sp[TJ]
3*5
8F 17-19
6-8
5-7
6-8
6-8
-52 +3 +3
流転
during Flea
Sp[TC]
-
 
潜り頭蓋
during Flea
L[TC]
20
24F 24-28 -12s D D
地雷旋~地雷刃
during Flea (or )
Sp[TJ]
-
  - - -
頭蓋
during Flea
M[TC]
16
18F 18-19 -9 +4 浮き TR
地雷砲
during Flea
M[TC][TJ]
25
25F 25-26 -13 大浮 大浮 TR
打羽山魔~卍蜻蛉
during Flea
H[TJ]
23
20F 20-21 +7 D S HM
地雷刃~卍あぐら
during Flea
Sp[TC]
-
  - - -
蜻蛉還り~卍蜻蛉
during Flea (or or )
Sp[TJ]
-
  - - -
蜻蛉化かし
during Flea ( or )
M[TJ]
30
38F 38-40 +4 D D
蜻蛉化かし~横転受け身
during Flea ,受け身ボタン
M[TJ],Sp
30
38F 38-40 -9 D D

Flea Step

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
地雷猛馬
during Flea (or )
Sp[TJ]
-
  - - -
打羽山魔~卍蜻蛉
during Flea Step
H[TJ]
23
20F 20-21 +7 D S HM
逆昇り(クリーンヒット)
during Flea Step
M[TJ],Th
37,10,10
17F 17-17 -16 打投 打投
逆昇り(先端)~地雷刃
during Flea Step
M[TJ],Sp[TJ]
25
17F 17-17 -17 D D
釣瓶火~卍あぐら
during Flea Step
L[TC],Sp
15
23F 23-24 -9s +15sg +15sg

Indian Stance

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
卍あぐら
など
Sp[TC]
-
  - - -
千覚
Sp[TC][Recovery(W)]
-
  - - -
卍あぐら > cancel
during Indian Stance Healing (or )
Sp
-
  - - -
千覚無空舞
during Indian Stance Healing (or )
Sp[TC]
-
  - - -
千覚朧車
during Indian Stance Healing
UA-M[TJ]
15
53F 53-55 - ±0s ±0s
千覚卍菊 [1]
during Indian Stance Healing
M
7
39F 39-43 -9 +2 +2
千覚卍菊 [2]
during Indian Stance Healing
M*2
7,6
39F 10-14 -9 +2 +2
千覚卍菊 [3]
during Indian Stance Healing
M*3
7,6,5
39F 10-14 -9 +2 +2
千覚卍菊(4)
during Indian Stance Healing
M*4
7,6,5,4
39F 10-14 -9 +2 +2
千覚卍菊
during Indian Stance Healing
M*5
7,6,5,4,3
39F 10-14 -49 -38 -38
千覚草薙砲 [1]
during Indian Stance Healing
M[TJ]
15
32F 32-38 -31 D D
千覚草薙砲
during Indian Stance Healing
M[TJ],M[TC][TJ]
15,20
32F 27-27 -13 大浮 大浮 TR
千覚露払い
during Indian Stance Healing
L[TC]
18
47F 47-48 -26s +4s 小浮 HM
千覚露払い~卍あぐら
during Indian Stance Healing
L[TC],Sp[TC]
18
47F 47-48 -26s +8s 小浮 HM
千覚地雷刃
during Indian Stance Healing
Sp[TJ][UA-M]
-
  - - -
千覚跳び牛若~卍蜻蛉
during Indian Stance Healing
MM[TJ]
6,22
17F 17-18
10-11
+5 +14g +14g HM
千覚浮動
during Indian Stance Healing hold
Sp[TC]
-
  - - -
千覚移動
千覚浮動中に hold,(or or or )
Sp[TC]
-
  - - -
千覚卍蜻蛉
during Indian Stance Healing (or or )
Sp[TJ]
-
  - - -

Mutou no Kiwami

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
無刀ノ極
など
Sp[TC]
-
  - - -
抜刀覚悟
during Mutou no Kiwami
Sp[TC]
-
  - - -
殴り兜割り [PU]
during Mutou no Kiwami
H,M[Recovery]
5,22 (8)
10F 23-23 -9 D D
One Two Punch
during Mutou no Kiwami
H,M
7,8
10F 15-16 -13 -2 -2
ワンツースリーパンチ
during Mutou no Kiwami
H,M,M
7,8,6
10F 23-24 -12 -1 -1
唐繰渦巻
during Mutou no Kiwami
H,HH
10,5,15
11F 23-24
18-18
-5 D D
閻魔烽火 [PU] [HE]
during Mutou no Kiwami (ヒート発動技)
M,H[Recovery]
12,22 (6)
15F 22-24 +7 +9g +9g HA
閻魔烽火 [PU]~卍蜻蛉
during Mutou no Kiwami
M,H[Recovery],Sp
12,22 (6)
15F 22-24 +7 +18g +18g
閻魔之魂刃 [PU](クリーンヒット)
during Mutou no Kiwami
M,M,M[Recovery]
12,12,35 (10)
15F 26-27 -14s D D
閻魔之魂刃 [PU](先端)
during Mutou no Kiwami
M,M,M[Recovery]
12,12,27 (10)
15F 26-27 -14s D D
矢車絶鳴剣
during Mutou no Kiwami
H,H,M,H,M
12,12,5,6,30
15F 67-67 - D D
矢車旋風剣
during Mutou no Kiwami 【】
H,H,M,H,UA-H
12,12,5,6,40
15F 20-105 - D D
矢車旋風剣(短縮)
during Mutou no Kiwami 【】
H,H,M,H,UA-H
12,12,5,6,40
15F - D D
吉光ブレード [PU]
during Mutou no Kiwami
M[Recovery]
20 (4)
8F 8-11 -20 崩れ 崩れ
否・旋風剣
during Mutou no Kiwami
H
25
22F 22-40 -18 後受身 後受身
九頭竜 [PU] [HE]
during Mutou no Kiwami (ヒート発動技)
M[Recovery]
29 (8)
20F 20-20 -7 +9g +9g HA
九頭竜 [PU]
during Mutou no Kiwami
M[Recovery]
29 (8)
20F 20-20 -7 D D
突衝
during Mutou no Kiwami
M
18
21F 21-25 -13 D D
弾割り [PU]
during Mutou no Kiwami
M,M[Recovery]
10,24 (9)
17F 23-24 -9 D 浮き
外法閃
during Mutou no Kiwami
M
19
20F 20-21 -17 浮き 浮き
外法閃~金打
during Mutou no Kiwami
M,Sp
19
20F 20-21 -6 浮き 浮き
斬哭剣 [PU]
during Mutou no Kiwami
M[Recovery]
24 (9)
24F 24-25 -9 D 浮き
圧切刈り
during Mutou no Kiwami
M,H
12,18
16F 27-28 -9 +10g +10g
圧切薙
during Mutou no Kiwami
M,M,M
12,17,17
16F 29-30 -12 +2s 浮き
卍あぐら
during Mutou no Kiwami (or )
Sp[TC]
-
  - - -
憂
during Mutou no Kiwami
Sp
-
  - - -
憂~卍あぐら
during Mutou no Kiwami
Sp,Sp
-
  - - -
憂~卍蜻蛉
during Mutou no Kiwami
Sp,Sp
-
  - - -
卍舎ヶ判
during Mutou no Kiwami
Sp-L[TC]
5
11F 11-11 -5 +6 +6
逢魔外法閃
during Mutou no Kiwami
M,M[TJ]
12,17
14F 27-28 -17 浮き 浮き
逢魔外法閃~金打
during Mutou no Kiwami
M,M[TJ],Sp
12,17
14F -6 浮き 浮き
逢魔釘打ち [HE]
during Mutou no Kiwami (ヒート発動技)
M,H
12,18
14F 22-23 -9 +9g +9g HA
逢魔釘打ち
during Mutou no Kiwami
M,H
12,18
14F 22-23 -9 ±0 ±0
重ね介錯~地雷刃
during Mutou no Kiwami
M,M[Recovery],Sp
10,22
17F 29-30 -10 +9s +9s
眉庇割り
during Mutou no Kiwami
M[TJ]
24
25F 25-26 -4 +5s D
眉庇割り
during Mutou no Kiwami
M[TJ]
21
25F 25-26 -5 +4s +4s
石臼潰し~卍あぐら
during Mutou no Kiwami
L[TJ],Sp[TC]
18
27F 27-19 +4s +20s +20s
魂刃吉光 [PU](クリーンヒット)
during Mutou no Kiwami
M[Recovery]
39 (12)
24F 24-25 -8s D D
魂刃吉光 [PU](先端)
during Mutou no Kiwami
M[Recovery]
30 (12)
24F 24-25 -13s D D
金閃華 [PU]
during Mutou no Kiwami
M[TJ],H,M[TJ],M[Recovery]
20,8,15,24 (9)
31F 24-25 -9 D 浮き
鷺跳
during Mutou no Kiwami
Sp[TJ]
-
  - - -
絶鳴剣 [PU]
during Mutou no Kiwami
UA-M
50
51F 51-65 - D D
兜割り
during Mutou no Kiwami
H
15
37F 18-19 -15 -4 崩れ
旋風剣
during Mutou no Kiwami
UA-H
40
20F 20-105 - D D
旋風剣(短縮)
during Mutou no Kiwami
UA-H
40
20F 20-105 - D D
一閃
during Mutou no Kiwami
UA-M
40
65F 65-70 - D D
一閃 > cancel吉光ブレード [PU]
during Mutou no Kiwami
M[Recovery]
20 (4)
47F 22-25 -20 崩れ 崩れ
惑 > face backward
during Mutou no Kiwami
Sp
-
  - - -
外法閃
during Mutou no Kiwami
M[TJ]
19
17F 17-18 -17 浮き 浮き
外法閃~金打
during Mutou no Kiwami
M[TJ],Sp
19
17F 17-18 -6 浮き 浮き
朧車
during Mutou no Kiwami
M[TJ]
30
53F 53-56 -8s D D
睨ぎ荒魂 [1]
during Mutou no Kiwami while Rising
M
13
15F 15-16 -4 +7 +7
睨ぎ荒魂 [2]
during Mutou no Kiwami while Rising
M,H
13,16
15F 23-23 -6 +5 +5
睨ぎ荒魂
during Mutou no Kiwami while Rising
M,H,M
13,16,18
15F 25-25 -5 +5 崩れ
睨ぎ禍魂
during Mutou no Kiwami while Rising
M,H,H
13,16,25
15F 25-26 -7 D D
吉光ブレード [PU]
during Mutou no Kiwami while Rising
M[Recovery]
20 (4)
8F 8-11 -20 崩れ 崩れ
阿含瀑 [1]
during Mutou no Kiwami while Crouching
L[TC]
12
25F 25-26 -16s 小浮 小浮
阿含瀑
during Mutou no Kiwami while Crouching (or while Crouching )
L[TC],L[TC]
12,20
25F 26-27 -14s +14 +14
露薙ぎ払い
during Mutou no Kiwami while Crouching
L[TC]
12
20F 20-21 -26s 直TR 直TR
吉光ブレード [PU]
during Mutou no Kiwami while Crouching
M[Recovery]
20 (4)
8F 8-11 -20 崩れ 崩れ
指切拳万
無刀ノ極中でback facing opponent
L[TC]
15
17F 17-18 -13s +3 D
童子切り [1]
無刀ノ極中でduring Kincho
M
10 (2)
17F 17-17 -12 -1 -1
童子切り [PU]
無刀ノ極中でduring Kincho
M,MM[Recovery]
10,5,20 (2,0,4)
17F 23-24
14-15
-1 D D
天守崩し [PU]
無刀ノ極中でduring Kincho
M,M[Recovery]
15,30 (9)
21F 32-34 -15 D D
天守崩し [PU] [St]
無刀ノ極中でduring Kincho hold
M,M[Recovery]
15,30 (12)
21F 47-49 +11 浮き 浮き
吉光ブレード [PU]
無刀ノ極中でduring Kincho
M[Recovery]
20 (4)
12F 12-15 -20 崩れ 崩れ
石垣崩し
無刀ノ極中でduring Kincho
L[TC]
17
23F 23-24 -13s +3 D
如意戦輪 [PU]
無刀ノ極中でduring Kincho
M*3[Recovery]
6,6,12 (2,2,4)
19F 19-20
6-7
7-8
-5 D D
如意戦輪 [PU] [St]
無刀ノ極中でduring Kincho hold
M*6[Recovery]
6*5,12 (2*5,4)
19F 19-20
6-7
7-8
6-7
7-8
7-8
-9 D D
御社崩し~地雷刃
無刀ノ極中でduring Kincho
M[Recovery],Sp
23
24F 24-25 +14s +14s 浮き
斑鳩
無刀ノ極中でduring Kincho
M
15,16
15F 23-24 -12 浮き 浮き TR
千覚朧車
無刀ノ極中でduring Indian Stance Healing
M[TJ]
15
48F 48-51 -8s D D

Manji Dragonfly

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
卍蜻蛉
など
Sp[TJ]
-
  - - -
卍蜻蛉~移動
卍蜻蛉中(or )
Sp[TJ]
-
  - - -
卍蜻蛉 > cancel
during Manji Dragonfly (or or )
Sp
-
  - - -
鬼山魔
during Manji Dragonfly
M[TJ]
22 (11)
30F 30-31 -2s D 浮き
鬼山魔 [HS]
during Manji Dragonfly (ヒート中)
M[TJ][Recovery]
26 (13)
30F 30-31 +2 D 浮き
銀山魔~卍蜻蛉
during Manji Dragonfly
H[TJ]
15
16F 16-18 +4 +13a +13a
姑獲鳥
during Manji Dragonfly
H[TJ],M[TJ]
15,15
16F 26-28 -14 D D TR
姑獲鳥~無刀ノ極
during Manji Dragonfly
H[TJ],M[TJ],Sp
15,15
16F 26-28 -14 D D TR
秋茜
during Manji Dragonfly
L[TJ][TC]
18
22F 22-23 -13s +6s 小浮
夏茜 [HE]
during Manji Dragonfly (ヒート発動技)
M[TJ]
24
18F 18-20 -4 +9g +9g HA
夏茜
during Manji Dragonfly
M[TJ]
24
18F 18-20 -4 +14g +14g
卍蜻蛉~地雷刃
during Manji Dragonfly
Sp[TJ][UA-M]
7
  - - -
神隠
during Manji Dragonfly
UA-H[TJ],Th
17,18
20F 20-21 - 打投 打投
打羽山魔~卍蜻蛉
during Manji Dragonfly
H[TJ]
23
20F 20-21 +7 D S HM
地獄華
during Manji Dragonfly
H[TJ]*3
9,9,18 (2,2,5)
16F 16-17
11-12
11-12
-2 D D HM
地獄華 [HS]
during Manji Dragonfly (ヒート中)
H[TJ]*3[Recovery]
10,10,20 (4,4,8)
16F 16-17
11-12
11-12
+4 D D HM
卍蜻蛉~卍あぐら
during Manji Dragonfly
Sp[TC]
-
  - - -

Heat Moves

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
閻魔烽火 [HD]
(ヒート中)
M,H[Recovery]
12,22 (2,8)
15F 22-24 +5 S S
閻魔烽火(納刀) [HE]
during Mutou no Kiwami (ヒート発動技)
M,H[Recovery]
12,22 (6)
15F 22-24 +7 +9g +9g HA
閻魔烽火(納刀) [HS]~卍蜻蛉
during Mutou no Kiwami (ヒート中)
M,H[Recovery],Sp
12,22 (2,6)
15F 22-24 +7 +18g +18g
閻魔烽火(納刀) [HD]
during Mutou no Kiwami (ヒート中)
M,H[Recovery]
12,22 (2,8)
15F 22-24 +5 S S
九頭竜 [HE]
(ヒート発動技)
M
23 (4)
20F 20-20 -12 +9g +9g HA
九頭竜 [HS]
(ヒート中)
M[Recovery]
29 (8)
20F 20-20 -7 D D
九頭竜 [HD]
(ヒート中)
M[Recovery]
29 (10)
20F 20-20 +5 S S
九頭竜(納刀) [HE]
during Mutou no Kiwami (ヒート発動技)
M[Recovery]
29 (8)
20F 20-20 -7 +9g +9g HA
九頭竜(納刀) [HS]
during Mutou no Kiwami (ヒート中)
M[Recovery]
29 (8)
20F 20-20 -7 D D
九頭竜(納刀) [HD]
during Mutou no Kiwami (ヒート中)
M[Recovery]
29 (10)
20F 20-20 +5 S S
逢魔釘打ち [HE]
(ヒート発動技)
M,H
12,21
14F 22-23 -9 +9g +9g HA
逢魔釘打ち [HS]
(ヒート中)
M,H
12,21 (2,4)
14F 22-23 -9 D D
逢魔釘打ち [HD]
(ヒート中)
M,H
12,21 (2,6)
14F 22-23 +5 D D
逢魔釘打ち(納刀) [HE]
during Mutou no Kiwami (ヒート発動技)
M,H
12,18
14F 22-23 -9 +9g +9g HA
逢魔釘打ち(納刀) [HS]
during Mutou no Kiwami (ヒート中)
M,H
12,18 (2,3)
14F 22-23 -9 ±0 ±0
逢魔釘打ち(納刀) [HD]
during Mutou no Kiwami (ヒート中)
M,H
12,18 (2,5)
14F 22-23 +5 D D
巖頭 [HE]
during Kincho (ヒート発動技)
H
25
12F 12-13 -1 +9g +9g HA
HM
巖頭 [HS]
during Kincho (ヒート中)
H
25 (5)
12F 12-13 -1 D D HM
巖頭 [HD]
during Kincho (ヒート中)
H
25 (7)
12F 12-13 +5 D D HM
夏茜 [HE]
during Manji Dragonfly (ヒート発動技)
M[TJ]
24
18F 18-20 -4 +9g +9g HA
夏茜 [HS]
during Manji Dragonfly (ヒート中)
M[TJ]
24 (4)
18F 18-20 -4 +14g +14g
夏茜 [HD]
during Manji Dragonfly (ヒート中)
M[TJ]
24 (6)
18F 18-20 +5 S S
殴り兜割り
(ヒート中)
H,M[Recovery]
5,22 (1,8)
10F 23-23 -9 D D
閻魔之利剣(クリーンヒット)
(ヒート中)
M,M,M[Recovery]
12,12,35 (2,2,10)
15F 26-27 -14s D D
閻魔之利剣(先端)
(ヒート中)
M,M,M[Recovery]
12,12,27 (2,2,10)
15F 26-27 -14s D D
吉光ブレード
(ヒート中)
M[Recovery]
20 (4)
8F 8-11 -20 崩れ 崩れ
弾割り
(ヒート中)
M,M[Recovery]
10,24 (2,9)
17F 23-24 -9 D 浮き
斬哭剣
(ヒート中)
M[Recovery]
24 (9)
24F 23-24 -9 D 浮き
重ね介錯~地雷刃
(ヒート中)
M,M[Recovery],Sp
10,22 (2,4)
17F 29-30 -10 +9s +9s
利剣吉光
(ヒート中)
M[Recovery]
39 (12)
24F 24-25 -8s D D
金閃華
(ヒート中)
M[TJ],H,M[TJ],M[Recovery]
20,8,15,24 (4,1,3,9)
31F 24-25 -9 D 浮き
吉光ブレード
while Rising (ヒート中)
M[Recovery]
20 (4)
8F 8-11 -20 崩れ 崩れ
吉光ブレード
while Crouching (ヒート中)
M[Recovery]
20 (4)
8F 8-11 -20 崩れ 崩れ
童子切り
during Kincho (ヒート中)
M,MM[Recovery]
10,5,20 (2,1,4)
17F 23-24
14-15
-1 D D
天守崩し
during Kincho (ヒート中)
M,M[Recovery]
15,30 (3,9)
21F 32-34 -15 D D
天守崩し [St]
during Kincho hold(ヒート中)
M,M[Recovery]
15,30 (3,12)
21F 47-49 +11 浮き 浮き
吉光ブレード
during Kincho (ヒート中)
M[Recovery]
20 (4)
12F 12-15 -20 崩れ 崩れ
如意戦輪
during Kincho (ヒート中)
M*3[Recovery]
6,6,12 (2,2,4)
19F 19-20
6-7
7-8
-5 D D
如意戦輪 [St]
during Kincho hold(ヒート中)
M*6[Recovery]
6*5,12 (2*5,4)
19F 19-20
6-7
7-8
6-7
7-8
7-8
-9 D D
御社崩し~地雷刃
during Kincho (ヒート中)
M[Recovery],Sp
23 (4)
24F 24-25 +14s +14s 浮き
鬼山魔
during Manji Dragonfly (ヒート中)
M[TJ][Recovery]
26 (13)
30F 30-31 +2 D 浮き
地獄華
during Manji Dragonfly (ヒート中)
H[TJ]*3[Recovery]
10,10,20 (4,4,8)
16F 16-17
11-12
11-12
+4 D D HM
神剣暴れ景清
during Heat
M[Recovery],Th
13,38 (2,1,2,4)
18F 18-19 +4 打投 打投
神剣暴れ景清~卍蜻蛉
during Heat
M[Recovery],Th
13,38 (2,1,2,4)
18F 18-19 +10 打投 打投
神剣暴れ景清 [Second]
during Heat
MMM[TJ][Recovery]
8,10,23 (1,2,4)
30F 21-22
27-28
9-10
+4 D D
神剣暴れ景清 [Second]~卍蜻蛉
during Heat
MMM[TJ][Recovery]
8,10,23 (1,2,4)
30F 21-22
27-28
9-10
+10 D D
Heat Burst
during Heat, while crouching
M[PC]
12 (2)
16F 16-16 +1 +2s +2s HA
PC
閻魔烽火 [HE]
(ヒート発動技)
M,H
12,20 (4)
15F 22-24 +7 +9g +9g HA
閻魔烽火 [HS]~卍蜻蛉
(ヒート中)
M,H[Recovery],Sp
12,22 (2,6)
15F 22-24 +7 +18g +18g

Rage Moves

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
三界巡り諸行無常
during Rage
M[PC],Th
55
20F 20-20 -18 打投 打投 PC
ER

Throws

Move Name / Command Hitbox / Damage Start Note
意匠惨憺
approach opponent
Throw-H
35
12F Throw escape 1 or 2, homing attack, -3F after throw escape, 180 degree rotation, 127 degree clockwise rotation if throw successful
雫
approach opponent
Throw-H
35
12F Throw escape 1 or 2, homing attack, ±0F after throw escape, Yoshimitsu's back is to the left, they do not switch, if the throw is successful they rotate 150 degrees clockwise, floor destruction possible
地獄車
approach opponent from left side (or )
Throw-H
45
12F Throw escape 1, homing attack, -3F after throw escape, no swap, 180 degree rotation when throw is successful
落花狼藉
approach opponent from right side (or )
Throw-H
40
12F Throw escape 2, homing attack, -3F after throw escape, no swap, rotates 30 degrees counterclockwise if throw is successful
忍法風塵
approach opponent from behind (or )
Throw-H
50
12F Cannot throw escape, homing attack, if the throw is successful, Yoshimitsu will turn 180 degrees with his back to him, floor destruction possible
忍法櫓落とし
approach opponent
Throw-H
40
11F Throw escape 1+2, ±0F after throw escape, rotates 165 degrees clockwise, does not swap if throw is successful, floor destruction possible
御霊削り
approach opponent
Throw-H[Recovery]
22
15F Throw escape 1+2, absorbs opponent's health [on successful throw escape, gives opponent health], gives opponent health), ±0F after throw escape, no swap, Yoshimitsu takes 16 damage, opponent recovers 15 health or recovers 22 of their recoverable gauge, successful throw does not swap, Yoshimitsu recovers 8 health or recovers 16 of their recoverable gauge, opponent takes 22 damage
御霊返し
approach opponent
Throw-H
-35
15F Cannot throw escape, cannot be swapped, Yoshimitsu takes 35 damage, opponent recovers 16 HP or recovers 26 HP of recovery gauge
意匠惨憺
approach opponent during Meditation
Throw-H
35
12F Throw escape 1 or 2, homing attack, -3F after throw escape, 180 degree rotation, 127 degree clockwise rotation if throw successful
雫
approach opponent during Meditation
Throw-H
35
12F Throw escape 1 or 2, homing attack, ±0F after throw escape, Yoshimitsu's back is to the left, they do not switch, if the throw is successful they rotate 150 degrees clockwise, floor destruction possible

Attack Reversal

Move Name / Command Hitbox / Damage Start Note
散羽烏
time with opponent attack
強Rev[H&M],MM[TJ]
10,12
3F High&Middle has strong attack reversal effect, counter acceptance 3-9F, forced crouching when guarded gives +1F advantage, knockdown when counter is successful
Low Parry
time with opponent low attack
Parry[Low]
-
1F Has low parry effect, party reception 1-20F, tornado starts when counterattack is successful, combo possible

Common Action

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
[Common Action] Side Roll
while down
Sp
-
- - -
[Common Action] Wake-Up Low Kick
while down
L[TC]
8
22F 22-22 -9s +7 +7
[Common Action] Wake-Up Mid Kick
while down
M
8
22F 22-22 -9 +9 +9
[Common Action] Spring Attack
while down and facing up
M[TJ]
15
19F 19-30 -24 +2 +2
[Common Action] Recovery Kick
while down and facing up
L[TC]
5
13F 13-13 -18s -3s -3s
[Common Action] Wake Up [Backward]
while down
Sp
-
- - -
[Common Action] Stand Up
while down
Sp
-
- - -
[Common Action] Forward Roll
while down and facing up
Sp
-
- - -
[Common Action] Wake-Up Cross Chop
while rolling forward
M[TJ]
15
19F 19-24 +2 D D
[Common Action] Sliding Dash
while running (3歩以上)
L[TJ]
17
14F 14-30 -40s D D
[Common Action] Running Cross Chop
while running (3歩以上)
M[TJ]
24
18F 18-36 ±0 D D
[Common Action] Running Stomp [Opponent down]
4歩以上走って(相手ダウン中)相手に接触
L
8
12F 12-12 - D D
[Common Action] Running Stomp [Opponent standing]
4歩以上走って(相手ダウン中)相手に接触
L
10
12F 12-12 +6s D D
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more steps
M[PC]
30
8F 8-20 +13g D D
[Common Action] Shoulder Tackle [PU]
Making contact with the opponent after running for four or more steps [opponent absorb attack]
M[PC]
30 (12)
8F 8-20 +13g D D

10Hit Combo

10 Hit Combo (1)   1,2,1,4,4,4,1,1,1,1
1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th
Cmd
Box H M H H H L[TC] M Mガー不 Mガー不 Mガー不
DMG 7 12 15 9 9 5 5 8 8 25
Blo +1 -9 -6 -25 -25 -25c -12 - - -
NH +8 -3 +7 -14 -14 -14 -1 -4 KND KND
CH +8 -3 KND -14 -14 -14 -1 -4 KND KND
10 Hit Combo (1) (Weapon Sheathed)   During Mutou no Kiwami 1,2,1,4,4,4,1,1,1,1
1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th
Cmd
Box H M H H H L[TC] M M M M
DMG 7 8 15 9 9 5 5 8 8 30
Blo +1 -13 -12 -25 -25 -25c -12 -15 -34 -32
NH +8 -2 -1 -14 -14 -14 -1 -4 -23 KND
CH +8 -2 -1 -14 -14 -14 -1 -4 -23 KND
10 Hit Combo (2)   1,2,1,4,2,2,2,4,1,1
1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th
Cmd
Box H M H H M M M M[TJ] Mガー不 Lガー不
DMG 7 12 15 9 3 3 3 7 8 20
Blo +1 -9 -6 -25 -5 -9 -7 -18 - -
NH +8 -3 +7 -14 +4 +2 +4 -7 -15 TR
CH +8 -3 KND -14 +4 +2 +4 -7 -15 TR
10hit: Straight tornado
10 Hit Combo (2) (Weapon Sheathed)   During Mutou no Kiwami 1,2,1,4,2,2,2,4,1,1
1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th
Cmd
Box H M H H M M M M[TJ] M L
DMG 7 8 15 9 3 3 3 7 8 30
Blo +1 -13 -12 -25 -5 -9 -7 -18 -26 -52c
NH +8 -2 -1 -14 +4 +2 +4 -7 -15 TR
CH +8 -2 -1 -14 +4 +2 +4 -7 -15 TR
10hit: Straight tornado