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Feng Season 3 Frame Data Ver.3.02.02

View the Tekken 8 Feng frame data for Season 3. This page includes startup frames, frame advantage on block and hit, damage, and other move properties.

Frame Data List

Additional Commands
Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
雲手
back facing opponent
Sp[Parry-H&M]
-
7F - - -
崑崙墜
approach opponent (or 雲手中)
Throw-H
40
12F 12-12 - ±0 上投
雲手~虎落単鞭
back facing opponent time with opponent attack
Parry[H&M],M
21
7F 7-18 - 崩れ 崩れ
応竜破山靠~雲手
during Heat (or 雲手中)
M,Th
20,35 (2,5)
20F 20-21
24-25
+12 D D
応竜破山靠~立ち状態
during Heat (or 雲手中)
M,M
20,35 (2,5)
20F 20-21
24-25
+7 D D
応竜破山靠 [Second Only]
during Heat (or 雲手中)
M,M
20,26 (2,5)
45F 20-21
24-25
+7 D D
Heat Burst
during Heat, while crouching (or 雲手中)
M[PC]
12 (2)
16F 16-16 +1 +2s +2s HA
PC
Table of Contents
Display Options

n Command

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
Jab
H
5
10F 10-10 +1 +8 +8
連拳衝捶
H,M
5,21
10F 25-26 -11 +2 崩れ
瞬連拳
H,H
5,9
10F 10-10 -3 +8 +8
疾火蓮弾
H,H,H
5,9,12
10F 17-17 -13 +3 +3
疾火蓮弾 > face backward
H,H,H,Sp
5,9,12
10F 17-17 -11 +5 +5
連還衝腿
H,H
5,19
10F 16-17 -5 +8 +8
Right Jab
H
8
10F 10-10 -3 +5 +5
三連衡 [2]
H,M
8,15
10F 17-17 -12 -1 -1
三連衡
H,M,M
8,15,25
10F 24-24 -12 D D
三連衡 > cancel背向け
H,M,Sp
8,15
10F -13 -2 -2
孔雀掃腿 [1]
H
15
16F 16-16 -11 ±0 ±0
孔雀掃腿 [2]
H,H
15,10
16F 17-17 -9 +2 +2
孔雀掃腿 > face backward
H,H,L,Sp
15,10,23
16F 25-26 -12s +7s D
孔雀掃腿 > cancel背向け
H,H,Sp
15,10
16F -13 -2 -2
孔雀蒼襲牙
H,M
15,30
16F 28-29 -12 D D
孔雀蒼襲牙 [St]
hold
H,M
15,35 (14)
16F 44-45 +7 D D
旋風地背脚 [1]
【】
M[TJ]
27
34F 34-36 -7s D D
旋風地背脚 [1] > face backward
【】
M[TJ],Sp
27
34F 34-36 -2s D D
旋風地背脚
【】
M[TJ],L[TC]
27,16
34F 18-20 -26s D D
High Kick
H
17
11F 11-11 -9 +2 +27g
転震落爪
【】
M[TJ]
25 (7)
28F 28-34 -3 +1s 小浮
拐肘
M[Parry(Punch)-H&M]
20
21F 21-22 -13 +8
(+20g)
+8
(+20g)
拐肘(捌き成功時)
time with opponent punch
Parry[Punch-H&M],M
20
5F 5-9 - +14 +14
角竜裂海踏 > face backward
(ヒート中)
M[TJ],Sp
23 (4)
30F 30-31 +7s D D
角竜裂海踏(衝撃波) > face backward
(ヒート中)
UA-L[TJ],Sp
5
32F 32-32 - +7s +7s

f Command

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
入環嶽寸把 [1]
M
10
15F 15-15 -8 +3 +10g
入環嶽寸把 [2]
M,M
10,10
15F 19-19 -8 +3 +3
入環嶽寸把
M,M,M
10,10,28
15F 13-14 -19 D D
龍歩牙斬
M
10
21F 21-21 -3 +7 +7
龍歩突掌
M,H
10,17
21F 21-22 -3 +8 D
龍歩昇雲
M,M[TJ]
10,15
21F 23-24 -16 浮き 浮き TR
里合転腿
H
19
18F 18-19 -9 崩れ 崩れ
里合転腿 > face backward
H,Sp
19
18F 18-19 -5 崩れ 崩れ
右脚空掌破
H,M
19,16
18F 24-25 -14 D D TR
右脚爪蹴破
H,M
19,30
18F 22-24 -10 D D
右脚落蹴破
H,L[TC]
19,16
18F 32-33 -31s D D
虎咆斬爪
H[PC]
25
19F 19-20 -9 D D PC
虎咆斬爪 [PU]
[opponent absorb attack]
H[PC]
25 (10)
19F 19-20 ±0 D D PC
雲手
Sp[Parry-H&M]
-
  - - -
雲手~虎落単鞭
time with opponent attack
Parry[H&M],M
21
3F 3-18 - 崩れ 崩れ

df Command

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
掌把
M
11
14F 14-14 ±0 +6 +36g
発勁掌 [1]
M
15
20F 20-21 -9 +4 +4
発勁掌
M,M
15,21
20F 13-14 -6 D D
側剔腿
M
17
18F 18-19 -9 直TR 直TR TR
弾腿
M
13
15F 15-15 -6 +5 +5
天襲炮烙 [2]
M,M
13,13
15F 20-21 -11 +1 +8
天襲炮烙
M,M,M
13,13,23
15F 34-35 -19 D D TR
双旋脚
M,H
13,23
15F 23-24 -4 +15g D
方天旋腿
M
23
23F 23-27 -8 D D HM

d Command

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
シットRight Low Kick
L[TC]
6
12F 12-12 -17 -4 -4
Low Jab
Sp-L[TC]
5
10F 10-10 -5 +6 +6
蒼蛇落襲
L[TC]
16
20F 20-21 -12s -1 -1
Sit Side Kick
L[TC]
10
16F 16-16 -17s -6 -6
鬼弾激掌 [1]
L
7
14F 14-15 -11s ±0 ±0
鬼弾激掌
L,M
7,22
14F 26-26 -10 D D
両断把
M
15
24F 20-21 -9 +8s +8s
両断短打
M,M
15,20
20F 22-23 -12 D D TR

db Command

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
旋陣小擒打 [1]
M
15
16F 16-16 -12 +4 +4
旋陣小擒打
M,M
15,15
16F 23-24 -11 +3 +3
旋陣跳舞翼襲 [3]
M,M,M[TJ]
15,15,30
16F 31-34 -7 D D
旋陣跳舞翼襲
M,M,M[TJ],M[TJ]
15,15,30,20
16F 39-42 -3 小浮 小浮
旋陣小擒打 [1]~雲手
M,Sp
15
16F -16 ±0 ±0
旋陣小擒打 [1]~虚歩
M,Sp
15
16F -9 +7 +7
旋陣断首脚
M,H
15,23
16F 24-25 -2 D D
旋風連捶 [1]
L[TC]
10
20F 20-21 -11s ±0 ±0
旋風連捶 [2]
L[TC],L[TC]
10,10
20F 28-30 -17s 小浮 小浮
旋風連捶 [2] > cancel
L[TC]
10
20F -15s +4 +4
旋風連捶
L[TC],L[TC],M
10,10,17
20F 28-29 -14 D D
旋風連捶(3発目のみ)
L[TC],L[TC],M
10,10,25
20F 28-29 -14 D D
跌釵
L[TC]
14
16F 17-17 -15s +4s 打投
跌釵輪脚 > face backward
[Counter Hit]
L[TC],Th
16,20
16F 17-17 - - 打投
剛掃腿
L[TC]
23
30F 30-32 -26s 直TR 直TR TR
HM
交牙落襲 [1]
M
13
21F 21-22 -4 +4 +4
交牙落襲
M,L[TC]
13,10
21F 29-30 -12s -1 +14g

b Command

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
撲面掌
H
17
10F 10-11 -12 +1 D
神髄撲面掌
(ヒート中)
H
20 (4)
10F 10-11 -8 D D
伏虎連脚陣 [1]
M
13
17F 17-17 -11 ±0s ±0s
伏虎連脚陣 [2]
M,L
13,6
17F 22-24 -11s ±0 +8s
伏虎連脚陣 [3]
M,L,M
13,6,13
17F 24-25 -12 D D
伏虎連脚陣
M,L,M,M
13,6,13,15
17F 24-25 -6s D D
伏虎連脚陣(4発目のみ)
M,L,M,M
13,6,13,22
90F 24-25 -6s +4s +4s
凶顎砕
M
21 (4)
22F 22-23 +4 +6 D
凶顎砕~残影
ヒット or ガード時
M,Sp
21 (4)
22F +6 +8 D
転身幻舞 > face backward
【 】
Sp
-
  - - -
側腹腿
M
10
12F 12-13 -10 +2 +2
側腹蓮弾
M,H
10,19
12F 22-22 -6 +3 +20sg
側腹蓮弾~残影
ヒット or ガード時
M,H,Sp
10,19
12F -1 +8 +25sg
側腹裂海踏
(ヒート中)
M,M[TJ],Sp
10,23 (2,4)
12F 31-32 +7s D D
嶽寸靠 [HE]
(ヒート発動技)
M
31
13F 13-14 -19 +9g +9g HA
嶽寸靠
M
31
13F 13-14 -19 D D
虚歩
Sp
-
  - - -

ub u uf Command

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
鷹翔把
(or )
M[TJ]
12
18F 18-19 -5 +4 +4
鷹翔把 [Opponent Crouching]
(or )
M[TJ]
12
18F 18-19 - +12 +12
単鞭
M
20
25F 25-26 -15 D D
肋断壊手
M
18
18F 18-18 -10 +3 +3
落襲崩打
M[TJ]
25 (7)
38F 38-40 +2 +10 +10
連捶槍衝
MH
8,20
16F 16-16
15-16
-10 +10 +10
裂旋脚
(or )
M[TJ]
16
22F 22-23 -7 D D
裂旋脚
M[TJ]
16
22F 22-23 -11 D D
飛天脚
(or )
M[TJ]
13
15F 15-17 -13 浮き 浮き
飛天脚
M[TJ]
13
15F 15-17 -13 D 浮き
天掌
UA-M
70
79F 79-82 - D D
蒼弓腿 [1]
M[TC]HH[TJ]
10,10,7
24F 24-26
4-6
3-4
-14 浮き 浮き
蒼弓腿
MHH[TJ],H[TJ]
10,10,7,11
24F 17-18 -6 TR TR TR
蒼弓腿(4発目のみ)
MHH[TJ],H[TJ]
10,10,7,23
53F 17-18 -6 後受身 後受身 TR
Delayed Rising Toe Kick
M[TJ]
20
23F 23-25 -13 浮き 浮き

ff Command

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
挿捶 [HE]
(ヒート発動技)
M
25
18F 18-19 -9 +9g +9g HA
挿捶
M
25
18F 18-19 -9 D D
焚把
M
33 (9)
32F 32-33 +8s +8s +8s
焚把~雲手
M,Sp
33 (9)
32F +8s +8s +8s
連環腿 [1]
M
15
19F 19-20 -15 浮き 浮き
連環腿
M,M[TJ]
15,14
19F 20-21 -14 浮き 浮き
連環腿 [Second Only]
M,M[TJ]
15,21
40F 20-21 -14 浮き 浮き
連環腿 [BS]
(ディレイ)
M,M[TJ]
15,25
19F 20-21 -14 浮き 浮き
捻掌減把
M
25
23F 23-24 -9 D D
捻掌減把 [St]
hold
M
30 (12)
39F 39-40 +6 D D
神髄捻掌滅把
hold(ヒート中)
M
30 (12)
39F 39-40 +11 D D
裂蹴脚
M[TJ]
30 (9)
20F 20-25 +6 D D

While Rising

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
疾歩蓮弾 [1]
while Rising
M
13
13F 13-13 -3 +3 +3
疾歩蓮弾 [2]
while Rising
M,M
13,16
13F 9-9 -12 +1 +1
疾歩蓮弾
while Rising
M,M,M
13,16,20
13F 17-18 -14 D D
疾歩蠍伏蹴 [HE]
while Rising (ヒート発動技)
M,H
13,20
13F 22-23 -6 +9g +9g HA
疾歩蠍伏蹴
while Rising
M,H
13,20
13F 22-23 -6 +4s +4s
金剛搗捶
while Rising
M
17
15F 15-16 -7 +29g 直TR
穿弓腿
while Rising
M[TJ]
15
15F 15-16 -12 浮き 浮き
登脚
while Rising
M
18
11F 11-12 -7 +7 +29g
虎撲掌
while Rising
M[Parry(Punch)-H&M]
20
23F 23-24 -9 +3 +3
虎撲掌(捌き成功時)
time with opponent punch while Rising
Parry[Punch-H&M],M
20
5F 5-8 - +14 +14

While Crouching

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
Low Jab
while Crouching (or )
Sp-L[TC]
5
10F 10-10 -5 +6 +6
落襲把
while Crouching
L[TC]
19
21F 21-22 -13s -2 +13g
Right Low Jab
while Crouching (or )
Sp-L[TC]
8
11F 11-11 -4 +7 +7
青紅仏破
while Crouching
M[TC]
21
18F 18-18 -14 崩れ 崩れ
Left Spin Low Kick
while Crouching
L[TC]
10
16F 16-16 -17s -6 -6
Right Low Kick
while Crouching (or )
L[TC]
6
12F 12-12 -15s -4 -4
旋脚削顔手 [1] > face backward
while Crouching
L
10
19F 19-20 -8s +3 +3
旋脚削顔手
while Crouching
L,H
10,13
19F 20-21 -2 +6 +6

Sidestep

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
反掌 > face backward
sidestep
H
18
15F 15-15 +3 +9 +31g HM
前掃腿(クリーンヒット)
sidestep
L[TC]
20
20F 20-22 -31s 直TR 直TR TR
前掃腿(先端)
sidestep
L[TC]
19
20F 20-22 -31s -3 直TR
打開
sidestep
M
24 (7)
22F 22-23 +1 D D

Special Move

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
起跳脚
while down and facing up
M[TJ]
20
30F 30-33 -3 小浮 小浮
倒震脚 [Opponent Down]
while opponent is down
L[Attack-Down]
19
24F 24-25 - D D
倒震脚 [Opponent Standing]
while opponent is down
L[Attack-Down]
24
24F 24-25 -13s -2 -2
Taunt
Sp
-
  - - -
Ki Charge
Sp
-
  - - -
Ki Charge~特殊動作
hold
Sp
-
  - - -
Wall climbing reversal attack [Punch]
壁を背にして
M[TJ]
21
39F 39-41 +4s 小浮 小浮

While Facing Backward

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
転身幻舞 > face backward
【 】
Sp
-
  - - -
破顔手
back facing opponent
H
12
12F 12-12 -3 +14 +14
虎斬掌 [HE]
back facing opponent (ヒート発動技)
M
27
18F 19-21 -9 +9g +9g HA
虎斬掌
back facing opponent
M
27
18F 19-21 -9 D D
焚把
back facing opponent
M
33 (9)
32F 32-33 +8s +8s +8s
焚把~雲手
back facing opponent
M,Sp
33 (9)
32F +8s +8s +8s
Twist Right Kick
back facing opponent
H
18
10F 10-10 -8 +8 +8
背身双肘 > face backward
back facing opponent
M,Sp
20
16F 16-17 -3 +8 D
雲手
back facing opponent
Sp[Parry-H&M]
-
7F - - -
背身天部槌
back facing opponent
L[TC]
20
20F 20-21 -13s +4s D
Twist Right Low Jab
back facing opponent
Sp-L[TC]
5
10F 10-10 -5 +6 +6
背身剛掃腿(クリーンヒット)
back facing opponent
L[TC]
20
18F 18-20 -26s 直TR 直TR TR
背身剛掃腿(先端)
back facing opponent
L[TC]
19
18F 18-20 -26s -4 直TR
Twist Right Low Kick
back facing opponent
L[TC]
6
12F 12-12 -15s -4 -4

Lingering Shadow

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
残影
Sp
-
  - - -
残影 > cancelしゃがみ
Sp[TC]
-
  - - -
七寸靠
during Lingering Shadow
L[TC]
18
18F 18-19 -14s ±0 +12g
七寸靠~しゃがみ
during Lingering Shadow
L[TC],Sp[TC]
18
18F 18-19 -14s ±0 +12g
嵩山雷炮
during Lingering Shadow
M
25
18F 18-19 -14 直TR 直TR TR
穿弓腿
during Lingering Shadow
M[TJ]
15
15F 15-16 -12 浮き 浮き
登脚
during Lingering Shadow
M
18
11F 11-12 -7 +7 +29g
喝破
during Lingering Shadow
M
25
16F 16-17 ±0s +7s +13
雲手
during Lingering Shadow
Sp[Parry-H&M]
-
  - - -

Shifting Clouds

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
雲手
など
Sp[Parry-H&M]
-
  - - -
雲手~虚歩
during Shifting Clouds
Sp
-
  - - -
雲手~虎落単鞭
time with opponent attack
Parry[H&M],M
21
3F 3-18 - 崩れ 崩れ
爆丹破
during Shifting Clouds
M[PC]
20
20F 20-21 -15 後崩れ 後崩れ PC
爆丹破 [PU]
during Shifting Clouds [opponent absorb attack]
M[PC]
20 (8)
20F 20-21 -9 後崩れ 後崩れ PC
穿勾手
during Shifting Clouds
H
18
14F 14-15 ±0 +25g +25g
穿勾手~残影
during Shifting Clouds ヒット or ガード時
H,Sp
18
14F +4 +29g +29g
穿勾手 > face backward
during Shifting Clouds
H,Sp
18
14F 14-15 +3 +28g +28g
渦紋虎旋脚 > face backward
during Shifting Clouds
H,Sp
25 (7)
22F 22-23 +6 D D HM
禁歩震
during Shifting Clouds
L
20
20F 20-20 -13s +3 +14
剛砕襲
during Shifting Clouds
M
20
18F 18-18 -9s D D

Deceptive Step

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
虚歩
など
Sp
-
  - - -
虚歩~雲手
during Deceptive Step
Sp[Parry-H&M]
-
  - - -
天部槌
during Deceptive Step
L[TC]
20
20F 20-21 -13s +4s D
飛鶴掌 [HE]
during Deceptive Step (ヒート発動技)
H
20
14F 14-14 -9 +9g +9g HA
飛鶴掌
during Deceptive Step
H
20
14F 14-14 -9 D D
燕飛跳脚
during Deceptive Step
M[TJ]
20
22F 22-23 -14 直TR 直TR TR
旋腿剛破暫 [1]
during Deceptive Step
L
10
18F 18-18 -31s -4 -4
旋腿剛破暫
during Deceptive Step
L,H
10,24
18F 28-29 -6 D D
旋腿剛破暫 [Second Only]
during Deceptive Step
L,H
10,35
46F 28-29 -6 D D
跳舞翼襲 [1]
during Deceptive Step
M[TJ]
30
31F 31-34 -7 D D
跳舞翼襲
during Deceptive Step
M[TJ],M[TJ]
30,20
40F 39-42 -2 小浮 小浮

Heat Moves

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
嶽寸靠 [HE]
(ヒート発動技)
M
31
13F 13-14 -19 +9g +9g HA
嶽寸靠 [HS]
(ヒート中)
M
31 (6)
13F 13-14 -19 D D
嶽寸靠 [HD]
(ヒート中)
M
31 (8)
13F 13-14 +5 D D
挿捶 [HE]
(ヒート発動技)
M
25
18F 18-19 -9 +9g +9g HA
挿捶 [HS]
(ヒート中)
M
25 (5)
18F 18-19 -9 D D
挿捶 [HD]
(ヒート中)
M
25 (7)
18F 18-19 +5 小浮 小浮
疾歩蠍伏蹴 [HE]
while Rising (ヒート発動技)
M,H
13,20
13F 22-23 -6 +9g +9g HA
疾歩蠍伏蹴 [HS]
while Rising (ヒート中)
M,H
13,20 (2,4)
13F 22-23 -6 +4s +4s
疾歩蠍伏蹴 [HD]
while Rising (ヒート中)
M,H
13,20 (2,6)
13F 22-23 +5 D D
虎斬掌 [HE]
back facing opponent (ヒート発動技)
M
27
18F 19-21 -9 +9g +9g HA
虎斬掌 [HS]
back facing opponent (ヒート中)
M
27 (4)
18F 19-21 -9 D D
虎斬掌 [HD]
back facing opponent (ヒート中)
M
27 (6)
18F 19-21 +5 浮き 浮き
飛鶴掌 [HE]
during Deceptive Step (ヒート発動技)
H
20
14F 14-14 -9 +9g +9g HA
飛鶴掌 [HS]
during Deceptive Step (ヒート中)
H
20 (4)
14F 14-14 -9 D D
飛鶴掌 [HD]
during Deceptive Step (ヒート中)
H
20 (6)
14F 14-14 +5 D D
角竜裂海踏 > face backward
(ヒート中)
M[TJ],Sp
23 (4)
30F 30-31 +7s D D
角竜裂海踏(衝撃波) > face backward
(ヒート中)
UA-L[TJ],Sp
5
32F 32-32 - +7s +7s
神髄撲面掌
(ヒート中)
H
20 (4)
10F 10-11 -8 D D
側腹裂海踏
(ヒート中)
M,M[TJ],Sp
10,20 (2,4)
12F 31-32 +7s D D
神髄捻掌滅把
hold(ヒート中)
M
30 (12)
39F 39-40 +11 D D
応竜破山靠~雲手
during Heat (or 雲手中)
M,Th
20,35 (2,5)
20F 20-21
24-25
+12 D D
応竜破山靠~立ち状態
during Heat (or 雲手中)
M,M
20,35 (2,5)
20F 20-21
24-25
+7 D D
応竜破山靠 [Second Only]
during Heat (or 雲手中)
M,M
20,26 (2,5)
45F 20-21
24-25
+7 D D
Heat Burst
during Heat, while crouching (or 雲手中)
M[PC]
12 (2)
16F 16-16 +1 +2s +2s HA
PC

Rage Moves

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
真訣・黄龍征天掌
during Rage
M[PC],Th
55
20F 20-20 -18 打投 打投 PC
ER

Throws

Move Name / Command Hitbox / Damage Start Note
豪天掌
approach opponent
Throw-H
35
12F Throw escape 1 or 2, homing attack, -6F after throw escape, rotate 130 degrees counterclockwise, rotate 15 degrees counterclockwise if throw is successful
蛇咬掌把
approach opponent
Throw-H
35
12F Throw escape 1 or 2, homing attack, -3F after throw escape, rotates 36 degrees clockwise, does not swap if throw is successful
崩激把
approach opponent from left side (or )
Throw-H
40
12F Throw escape 1, homing attack, -3F after throw escape, no swap, rotates 90 degrees counterclockwise if throw is successful
断靭空舞
approach opponent from right side (or )
Throw-H
40
12F Throw escape 2, homing attack, -3F after throw escape, no swap, rotates 15 degrees counterclockwise if throw is successful
回頭抱肘
approach opponent from behind (or )
Throw-H
50
12F Cannot throw escape, homing attack, rotates 45 degrees clockwise when thrown successfully
崑崙墜
approach opponent (or 雲手中)
Throw-H
40
12F Throw escape 1+2, -6F after throw escape, rotates 160 degrees counterclockwise, does not swap if throw is successful, floor destruction possible
炮烙葬
back facing opponent (or )
Throw-H
45
12F Throw escape 1+2, -6F after throw escape, no swap, rotates 90 degrees clockwise when throw is successful

Attack Reversal

Move Name / Command Hitbox / Damage Start Note
Attack Reversal
相手の左パンチ攻撃に合わせて(or )
Rev[Punch-H&M]
25
5F High&Middle punch attack reversal, counter acceptance 5-12F, left punch counter acceptance, when successful, rotates 150 degrees counterclockwise
Attack Reversal
time with opponent right punch (or )
Rev[Punch-H&M]
25
5F High&Middle punch attack reversal, counter acceptance 5-12F, right punch counter rotates 10 degrees counterclockwise when successful
拐肘(捌き成功時)
time with opponent punch
Parry[Punch-H&M],M
20
5F High&Middle punch parry effect, parry acceptance is 5-9F, if parrying is successful, +14F advantage, 20 damage
雲手~虎落単鞭
time with opponent attack
Parry[H&M],M
21
3F High&Middle parry effect, 3-18F acceptance, Absorb two attacks to a follow-up attack, combo possible, combo possible
雲手~虎落単鞭
back facing opponent time with opponent attack
Parry[H&M],M
21
7F High&Middle parry effect, 7-18F acceptance, Absorb two attacks to a follow-up attack, combo possible, combo possible
虎撲掌(捌き成功時)
time with opponent punch while Rising
Parry[Punch-H&M],M
20
5F High&Middle punch parry effect, parry acceptance 5-8F, if parrying is successful, +14F advantage, 20 damage
Low Parry
time with opponent low attack
Parry[Low]
-
1F Has low parry effect, party reception 1-20F, tornado starts when counterattack is successful, combo possible

Common Action

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
[Common Action] Side Roll
while down
Sp
-
- - -
[Common Action] Wake-Up Low Kick
while down
L[TC]
8
22F 22-22 -9s +7 +7
[Common Action] Wake-Up Mid Kick
while down
M
8
22F 22-22 -9 +9 +9
[Common Action] Spring Attack
while down and facing up
M[TJ]
15
19F 19-30 -24 +2 +2
[Common Action] Recovery Kick
while down and facing up
L[TC]
5
13F 13-13 -18s -3s -3s
[Common Action] Wake Up [Backward]
while down
Sp
-
- - -
[Common Action] Stand Up
while down
Sp
-
- - -
[Common Action] Forward Roll
while down and facing up
Sp
-
- - -
[Common Action] Wake-Up Cross Chop
while rolling forward
M[TJ]
15
19F 19-24 +2 D D
[Common Action] Sliding Dash
while running (3歩以上)
L[TJ]
17
14F 14-30 -40s D D
[Common Action] Running Cross Chop
while running (3歩以上)
M[TJ]
24
18F 18-36 ±0 D D
[Common Action] Running Stomp [Opponent down]
4歩以上走って(相手ダウン中)相手に接触
L
8
12F 12-12 - D D
[Common Action] Running Stomp [Opponent standing]
4歩以上走って(相手ダウン中)相手に接触
L
10
12F 12-12 +6s D D
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more steps
M[PC]
30
8F 8-20 +13g D D
[Common Action] Shoulder Tackle [PU]
Making contact with the opponent after running for four or more steps [opponent absorb attack]
M[PC]
30 (12)
8F 8-20 +13g D D

10Hit Combo

10 Hit Combo   1,1,2,1,3,4,2,2,2,2
1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th
Cmd
Box H M M M L[TC] M L[TC] L[TC] M M
DMG 5 21 5 5 8 8 7 5 10 21
Blo +1 -11 -14 -14 -21c -17 -20c -22c -20 -13
NH +8 +2 -3 -1 -2c -6 -9 KND -9 KND
CH +8 崩れ -3 -1 -2c -6 -9 KND -2 KND
5hit: Crouching return
10hit: Can destroy walls