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Lidia Season 3 Frame Data Ver.3.02.02

View the Tekken 8 Lidia frame data for Season 3. This page includes startup frames, frame advantage on block and hit, damage, and other move properties.

Frame Data List

Additional Commands
Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
下段腕刀打ち(レベル1)
during Horse Stance (レベル1)
L[TC]
19
20F 20-21 -18s -1s 直TR
下段腕刀打ち(レベル2)
during Horse Stance (レベル2)
L[TC]
21
20F 20-21 -18s -1s 直TR
下段腕刀打ち(レベル3)
during Horse Stance (レベル3)
L[TC]
23
20F 20-21 -18s D 直TR
竜跳虎臥 [1](レベル1)~前虎後狼の構え
during Cat Stance (レベル1)
L[TC],Sp
16
19F 19-20 -6s +8s 小浮
竜跳虎臥 [1](レベル2)~前虎後狼の構え
during Cat Stance (レベル2)
L[TC],Sp
18
19F 19-20 -6s +8s 小浮
竜跳虎臥 [1](レベル3)~前虎後狼の構え
during Cat Stance (レベル3)
L[TC],Sp
20
19F 19-20 -6s +8s 小浮
竜跳虎臥(レベル1)
during Cat Stance (レベル1)
L[TC],M[TJ]
16,25
19F 38-39 -18 D D
竜跳虎臥(レベル2)
during Cat Stance (レベル2)
L[TC],M[TJ]
18,25
19F 38-39 -18 D D
竜跳虎臥(レベル3)
during Cat Stance (レベル3)
L[TC],M[TJ]
20,17
19F 38-39 -18 D D
Table of Contents
Display Options

n Command

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
上段順突き
H
5
10F 10-10 +1 +8 +8
連突き
H,H
5,8
10F 10-10 -3 +4 +4
連突き~中段追い突き~猫足
H,H,M,Sp
5,8,10
10F 22-22 -8 +8 +8
連突き~旋風脚
H,H,H[TJ]
5,8,27
10F 26-27 -6 D D
連突き~右下段蹴り
H,H,L
5,8,15
10F 26-26 -13s +3 D
上段順突き~右上段蹴り
H,H
5.17
10F 19-19 -8 +1 +1
右上段逆突き
H
8
11F 11-11 ±0 +8 +8
旋回二段撃~猫足
H,H,Sp
8,20
11F 18-18 -4 +11g +11g
右上段逆突き~右中段前蹴り
H,M
8,13
11F 21-21 -8 +4 +4
岩鶴 [1]
H
9
15F 15-15 -9 +7 +7
岩鶴
H,H
9,10
15F 22-22 -4 崩れ 崩れ TR
岩鶴 [BS]
[Just Input]
H,H
9,12
15F 22-22 -4 崩れ 崩れ TR
右上段回し蹴り
H
14
13F 13-13 -8 +1 +1
右上段回し蹴り~跳び回転後ろ回し蹴り
H,M[TJ]
14,20
13F 29-30 -14 D D
平安初段正拳突き
M
20
31F 31-31 -9 +17sg +17sg
平安初段正拳突き(中)
hold
M
25 (5)
42F 42-42 -5 D D
平安初段正拳突き・破
hold [Max]
M
30 (9)
65F 65-65 +7 崩れ 崩れ
平安初段正拳突き > cancelステップイン
hold中に
-
-
- - -
平安初段正拳突き > cancelバックステップ
hold中に
-
-
- - -
平安初段正拳突き [HS]~天上天下の構え
(ヒート中)
M,Sp[Parry(St)-H&M]
25 (5)
31F 31-31 +1 D D
平安初段正拳突き [HS]~立ち状態
(ヒート中)
M
25 (5)
31F 31-31 -5 D D
平安初段正拳突き(中) [HS]~天上天下の構え
hold(ヒート中)
M,Sp[Parry(St)-H&M]
35 (7)
42F 42-42 +6 D D
平安初段正拳突き(中) [HS]~立ち状態
hold,(ヒート中)
M
35 (7)
42F 42-42 +4 D D
平安初段正拳突き・破 [HS]~天上天下の構え
hold [Max](ヒート中)
M,Sp[Parry(St)-H&M]
55 (16)
65F 65-65 +10g 崩れ 崩れ
平安初段正拳突き・破 [HS]~立ち状態
hold [Max],(ヒート中)
M
55 (16)
65F 65-65 +7 崩れ 崩れ
花嵐~猫足
MM[TJ],Sp
6,20
20F 20-21
18-18
±0 +23sg +23sg

f Command

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
跳び中段前蹴り~旋風兜蹴り~騎馬立ち
M,H[TJ],Sp
12,21 (6)
17F 21-23 +5 +17 +17
跳び中段前蹴り~旋風兜蹴り [BS]~騎馬立ち
M,H[TJ],Sp
12,23 (6)
17F 21-23 +5 +17 +17
公相君二段蹴り [1]
M
8
17F 17-17 -4 +1 +1
公相君二段蹴り
M,M[TJ]
8,10
17F 13-14 -10 ±0 ±0
公相君二段蹴り~裏拳打ち
M,M[TJ],M
8,10,24
17F 21-22 -12 D D
公相君三段蹴り
M,M[TJ],M
8,10,23
17F 27-28 -10 D 崩れ TR
乱れ桜 [1]
HM
5,4
14F 14-14
9-10
-10 +1 +1
乱れ桜 [2]
HM,M
5,4,5
14F 16-16 -13 -2 -2
乱れ桜 [HE]
(ヒート発動技)
HM,M,MM
5,4,5,4,20
14F 14-14
22-22
-15 +9 +9 HA
乱れ桜
HM,M,MM
5,4,5,4,20
14F 14-14
22-22
-15 D D
乱れ桜 [BS] [HE]
(ヒート発動技)
HM,M,MM
5,4,5,4,25
14F 14-14
22-22
-15 +9 +9 HA
乱れ桜 [BS]
HM,M,MM
5,4,5,4,25
14F 14-14
22-22
-15 D D
騎馬立ち
Sp
-
- - -
四十雀 [1]
H
10
12F 12-12 -7 +4 +4
四十雀
H,H
10,23
12F 18-18 -13 D D
跳び中段前蹴り
M[TJ]
12
17F 17-18 -11 -4 +6
紫花地丁~前虎後狼の構え
M[TJ],M,Sp
12,20
17F 24-25 -4 +24g 崩れ TR

df Command

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
左中段鉤突き
M
13
13F 13-13 -5 +2 +2
左中段鉤突き~背刀打ち
M,H
13,10
13F 16-17 -3 +4 +4
左中段鉤突き~左中段足刀
M,M
13,17
13F 23-23 -13 D 崩れ
捻り猿臂~猫足
M,Sp
17
15F 15-15 ±0 +11 +24g
(+14)
左中段膝蹴り
M
15
14F 14-15 -8 +5 +5
左中段膝蹴り~右中段足刀
M,M
15,20
14F 22-22 -12 D D
三日月蹴り
M
12
15F 15-15 -4 +6 +6
三日月蹴り~上段肘打ち
M,H
12,20
15F 26-26 -8 D D TR
摩天
【】
H
24 (7)
20F 20-21 +8 崩れ 崩れ
変則上段回し蹴り
【】
H
27
22F 12-13 +6s D D
旋風
M
25
22F 22-23 -9 +12g +12g HM

d Command

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
手刀打ち
M
20
19F 19-20 -7s +6s D
斜陽
L[TC]
12
18F 18-18 -14s -4 +12
関節蹴り
L
9
15F 15-15 -16s -5 +5
関節蹴り~鬼面砕き [1]
L,H
9,8
15F 18-18 -3 +4 +4
関節蹴り~鬼面砕き
L,H,H
9,8,20
15F 17-17 -6 後受身 後受身 TR
Right Low Kick
L[TC]
6
12F 12-12 -15s -4 -4

db Command

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
Low Jab
Sp-L[TC]
5
10F 10-10 -5 +6 +6
谷風
M
14
16F 16-17 -7 +7 +7
影払い~騎馬立ち
L,Sp
20
16F 16-17 -11s +7 打投 HM
影縫い
[Counter Hit]
L,Th
24,17
16F 16-17 - - 打投 HM
影縫い(レベル1)
[Counter Hit](レベル1)
L,Th
24,19
16F 16-17 - - 打投 HM
影縫い(レベル2)
[Counter Hit](レベル2)
L,Th
24,21
16F 16-17 - - 打投 HM
影縫い(レベル3)
[Counter Hit](レベル3)
L,Th
24,27
16F 16-17 - - 打投 HM
脛折り
L
15
22F 22-22 -13s ±0 ±0
胡蝶菫 [1]
M
15
16F 16-17 -12 +2 +2
胡蝶菫~前虎後狼の構え
M,M,Sp
15,20
16F 24-25 -4 +24sg 崩れ TR
胡蝶菫 [St]~前虎後狼の構え
hold
M,M,Sp
15,26 (10)
16F 35-36 +8 D 崩れ TR
焔
M[Parry-Low]
21
22F 22-22 -3 +5 +5
残焔
time with opponent low attack
Parry[Low],M,H
21,21
5F 5-13 - D D
残焔 [BS]
time with opponent low attack (タイミングよく)
Parry[Low],M,H
21,23
5F 5-13 - D D

b Command

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
中段手甲打ち [HE]
(ヒート発動技)
M
24 (4)
18F 18-18 +2 +9 +9 HA
中段手甲打ち
M
24 (4)
18F 18-18 +2 後受身 後受身
瓶切り
H
14
13F 13-13 -9 +1 +1
瓶切り~踏み込み左膝蹴り
H,M
14,14
13F 22-22 -10 +6 崩れ
瓶切り~踏み込み左膝蹴り [BS]
[Just Input]
H,M
14,17
13F 22-22 -10 +6 崩れ
花鳥弐連 [1]
M
16
17F 17-18 -7 +4 +4
花鳥弐連
M,M
16,10
17F 23-24 -11 +5 +14
花鳥風月 [2]
M,H
16,16
17F 20-20 -11 ±0a ±0a
花鳥風月
M,H,M
16,16,13
17F 20-20 -15 D D
花鳥風月(レベル1)
(レベル1)
M,H,M
16,16,14
17F 20-20 -15 D D
花鳥風月(レベル2)
(レベル2)
M,H,M
16,16,16
17F 20-20 -15 D D
花鳥風月(レベル3)
(レベル3)
M,H,M
16,16,20
17F 20-20 -15 D D
花鳥風月(3発目のみ)
M,H,M
16,16,19
17F 20-20 -15 D D
花鳥風月(レベル1)(3発目のみ)
(レベル1)
M,H,M
16,16,21
17F 20-20 -15 D D
花鳥風月(レベル2)(3発目のみ)
(レベル2)
M,H,M
16,16,23
17F 20-20 -15 D D
花鳥風月(レベル3)(3発目のみ)
(レベル3)
M,H,M
16,16,29
17F 20-20 -15 D D
花鳥風月 [BS]
M,H,M
16,16,14
17F 20-20 -15 D D
花鳥風月 [BS](レベル1)
(レベル1)
M,H,M
16,16,16
17F 20-20 -15 D D
花鳥風月 [BS](レベル2)
(レベル2)
M,H,M
16,16,17
17F 20-20 -15 D D
花鳥風月 [BS](レベル3)
(レベル3)
M,H,M
16,16,21
17F 20-20 -15 D D
花鳥風月 [BS](3発目のみ)
M,H,M
16,16,21
17F 20-20 -15 D D
花鳥風月 [BS](レベル1)(3発目のみ)
(レベル1)
M,H,M
16,16,23
17F 20-20 -15 D D
花鳥風月 [BS](レベル2)(3発目のみ)
(レベル2)
M,H,M
16,16,25
17F 20-20 -15 D D
花鳥風月 [BS](レベル3)(3発目のみ)
(レベル3)
M,H,M
16,16,31
17F 20-20 -15 D D
後旋回し蹴り
H
21
16F 16-16 -3 +6 D HM
轟拳
M[PC]
25
20F 20-20 -13 D D PC
轟拳 [PU]
[opponent absorb attack]
M[PC]
25 (10)
20F 20-20 -8 D D PC
猫足
Sp
-
- - -
撃砕裏打ち
UA-M
35
60F 60-61 - D D

ub u uf Command

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
渦潮
M[Parry-High]
18
23F 23-23 -6 +3 +3
大渦~猫足
time with opponent high attack
Parry[High],MH,Sp
18,20
5F 5-17 - +11g +11g
大渦 [BS]~猫足
time with opponent high attack (タイミングよく)
Parry[High],MH,Sp
18,23
5F 5-17 - +11g +11g
Hook
(or or )
H
17
15F 15-16 -12 +9 +9
枝垂柳
(or or )
M[TJ]
28
25F 25-27 -9 後受身 後受身
鎌鼬~猫足
(or or )
MH[TJ],Sp
10,16
15F 15-16
13-13
-5 直TR 直TR TR
Delayed Rising Toe Kick
M[TJ]
20
23F 23-25 -13 浮き 浮き

ff Command

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
神速正拳突き~騎馬立ち
M,Sp
20
13F 13-13 +5 +15g +17
神速正拳突き [HS]~騎馬立ち
(ヒート中)
M,Sp
22 (4)
13F 13-13 +5 +17 +17
飛翔前蹴上げ
M[TJ]
21
19F 19-20 -14 浮き 浮き TR
臘月二段蹴り [1]
M
12
18F 18-18 -13 -2 -2
臘月二段蹴り
M,M
12,16
18F 24-25 -27 D D
天穿星流れ
approach airborne opponent
M,M,Th
8,8,8
18F 24-25 - 打投 打投
天穿星流れ(レベル1)
approach airborne opponent (レベル1)
M,M,Th
8,8,10
18F 24-25 - 打投 打投
天穿星流れ(レベル2)
approach airborne opponent (レベル2)
M,M,Th
8,8,14
18F 24-25 - 打投 打投
天穿星流れ(レベル3)
approach airborne opponent (レベル3)
M,M,Th
8,8,19
18F 24-25 - 打投 打投 ER
白鯨(クリーンヒット)
M
33
15F 15-16 -13 D D
白鯨
M
26
15F 15-16 -13 D D
高速正拳上段突き
H
24 (7)
13F 13-15 +6 D D TR
高速正拳上段突き [HS]~天上天下の構え
(ヒート中)
H,Sp[Parry(St)-H&M]
27 (8)
13F 13-15 +5 D D TR
高速正拳上段突き [HS]~立ち状態
(ヒート中)
H
27 (8)
13F 13-15 -3 D D TR
神速正拳突き [BS]~騎馬立ち
M,Sp
24
13F 13-13 +5 +15g +17
神速正拳突き [BS] [HS]~騎馬立ち
(ヒート中)
M,Sp
26 (5)
13F 13-13 +5 +17 +17
飛び足刀
M[TJ]
30 (9)
23F 23-25 +6 後受身 後受身
百花繚乱 [1]
M
12
16F 16-16 -8 ±0 ±0
百花繚乱 [2]
M,M
12,17
16F 20-20 -14 -1 -1
百花繚乱
M,M,M
12,17,25
16F 20-21 -17 D D
百花繚乱 [BS] [1]
M
15
16F 16-16 -8 ±0 ±0
百花繚乱 [BS] [2]
M,M
15,17
16F 20-20 -14 -1 -1
百花繚乱 [BS]
M,M,M
15,17,30
16F 20-21 -17 D D
旋風兜蹴り~騎馬立ち
H[TJ],Sp
21 (8)
17F 17-19 +5 +17 +17 HM
胡蝶菫 [BS] [1]
M
18
16F 16-17 -12 +2 +2
胡蝶菫 [BS]~前虎後狼の構え
M,M,Sp
18,20
16F 24-25 -4 +24sg 崩れ TR
胡蝶菫 [BS] [St]~前虎後狼の構え
hold
M,M,Sp
18,26 (10)
16F 35-36 +8 D 崩れ TR

While Rising

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
白鷲 [1]
while Rising
M
12
13F 13-14 -3 +4 +4
白鷲~猫足
while Rising
M,H,Sp
12,18
13F 21-22 ±0 +11g +11g
荒鷲
while Rising
M,M
12,20
13F 21-22 -13 D D
上げ突き
while Rising
M
15
15F 15-16 -12 浮き 浮き TR
屋形越え
while Rising
M
20
14F 14-15 -12 D 直TR TR
前蹴上げ
while Rising
M
13
11F 11-12 -4 +7 +7
顎砕~猫足
while Rising
M,H,Sp
13,12
11F 18-18 ±0 +8 +8

While Crouching

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
Low Jab
while Crouching
Sp-L[TC]
5
10F 10-10 -5 +6 +6
Right Low Jab
while Crouching (or )
Sp-L[TC]
8
11F 11-11 -4 +7 +7
迅肘打 [HE]
while Crouching (ヒート発動技)
M
22
12F 12-12 -14 +9 +9 HA
迅肘打
while Crouching
M
22
12F 12-12 -14 D D
Left Spin Low Kick
while Crouching (or )
L[TC]
10
16F 16-16 -17s -6 -6
白斑(クリーンヒット)
while Crouching
L[TC]
20
20F 20-20 -26s D D
白斑(先端)
while Crouching
L[TC]
16
20F 20-20 -26s +2 +2
Right Low Kick
while Crouching
L[TC]
6
12F 12-12 -15s -4 -4

Sidestep

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
猿臂~騎馬立ち
sidestep
M,Sp
18
18F 18-18 ±0s +10s +17s
猿臂 [Opponent Crouching]~騎馬立ち
sidestep
M,Sp
18
18F 18-18 - +17s +17s
避け右上段裏回し蹴り
sidestep
H
21
16F 16-17 -6 +16g +14

While Facing Backward

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
Twist Jab
back facing opponent
H
15
8F 8-8 -3 +8 +8
Twist Right Jab
back facing opponent
H
15
8F 8-8 -3 +8 +8
Twist Left Kick
back facing opponent
H
18
10F 10-10 -8 +8 +8
Twist Right Kick
back facing opponent
H
18
10F 10-10 -8 +8 +8
Twist Low Jab
back facing opponent
Sp-L[TC]
5
10F 10-10 -5 +6 +6
Twist Right Low Jab
back facing opponent
Sp-L[TC]
5
10F 10-10 -5 +6 +6
Twist Left Low Kick
back facing opponent
L[TC]
6
12F 12-12 -15s -4 -4
Twist Right Low Kick
back facing opponent
L[TC]
6
12F 12-12 -15s -4 -4

Special Move

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
成敗 [Opponent Down]
while opponent is down
L[Attack-Down]
19
18F 18-19 - D D
成敗 [Opponent Down](レベル1)
while opponent is down (レベル1)
L[Attack-Down]
21
18F 18-19 - D D
成敗 [Opponent Down](レベル2)
while opponent is down (レベル2)
L[Attack-Down]
24
18F 18-19 - D D
成敗 [Opponent Down](レベル3)
while opponent is down (レベル3)
L[Attack-Down]
26
18F 18-19 - D D
成敗 [Opponent Standing]
while opponent is down
L[Attack-Down]
24
18F 18-19 -13s +6s +6s
成敗 [Opponent Standing](レベル1)
while opponent is down (レベル1)
L[Attack-Down]
27
18F 18-19 -13s +6s +6s
成敗 [Opponent Standing](レベル2)
while opponent is down (レベル2)
L[Attack-Down]
30
18F 18-19 -13s +6s +6s
成敗 [Opponent Standing](レベル3)
while opponent is down (レベル3)
L[Attack-Down]
33
18F 18-19 -13s +6s +6s
礼
Sp
-
- - -
Ki Charge
Sp
-
- - -
Wall climbing reversal attack [Kick]
壁を背にして
M[TJ]
21
36F 36-38 ±0s D D

Horse Stance

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
騎馬立ち
など
Sp
-
- - -
鉢割り~前虎後狼の構え
during Horse Stance
H[PC],Sp
22
17F 17-18 +1 +16g +16g PC
HM
鉢割り [PU]~前虎後狼の構え
during Horse Stance [opponent absorb attack]
H[PC],Sp
22 (8)
17F 17-18 +8 +16g +16g PC
HM
桜吹雪 [HE]~天上天下の構え
during Horse Stance (ヒート発動技)
M,Th,Sp[Parry(St)-H&M]
18,2,8
16F 16-16 -10 +8 +8 HA
桜吹雪 [HE]~立ち状態
during Horse Stance (ヒート発動技)
M,Th
18,2,8
16F 16-16 -10 +6 +6 HA
桜吹雪
during Horse Stance
M,Th
18,2,8
16F 16-16 -10 +6 +6
風雲蹴り
during Horse Stance
M[TJ]
21 (4)
22F 22-24 -4 +14 +14 HM
村正
during Horse Stance
M,Sp
20 (6)
28F 28-28 +8 D 浮き
村正~前虎後狼の構え
during Horse Stance
M,Sp
20 (6)
28F 28-28 +8 D 浮き
下段腕刀打ち
during Horse Stance
L[TC]
17
20F 20-21 -18s -1s 直TR
下段腕刀打ち(レベル1)
during Horse Stance (レベル1)
L[TC]
19
20F 20-21 -18s -1s 直TR
下段腕刀打ち(レベル2)
during Horse Stance (レベル2)
L[TC]
21
20F 20-21 -18s -1s 直TR
下段腕刀打ち(レベル3)
during Horse Stance (レベル3)
L[TC]
23
20F 20-21 -18s D 直TR
髭切~前虎後狼の構え
during Horse Stance
H,Sp
28
20F 20-21 +6 D D HM
騎馬立ち~前虎後狼の構え
during Horse Stance
Sp
-
- - -
騎馬立ち [HS]~天上天下の構え
during Horse Stance (ヒート中)
Sp[Parry(St)-H&M]
-
- - -
騎馬立ち~虚無
during Horse Stance
Sp[TJ]
-
- - -

Cat Stance

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
猫足
など
Sp
-
- - -
左中段順突き
during Cat Stance
M
26
17F 17-17 -4 D D
緋鯉滝登り [1]
during Cat Stance
H
12
14F 14-15 -10 +1 +1
緋鯉滝登り
during Cat Stance
H,M
12,18
14F 15-15 -10 D 直TR TR
緋鯉滝登り [BS]
during Cat Stance [Just Input]
H,M
12,20
14F 15-15 -10 D 直TR TR
明鏡止水 [2]
during Cat Stance
H,M
12,13
14F 18-19 -10 +1 +1
明鏡止水
during Cat Stance
H,M,M
12,13,22
14F 18-18 -10 D D
左上段裏回し蹴り [HE]
during Cat Stance (ヒート発動技)
H
20
13F 13-14 -4 +9 +9 HA
左上段裏回し蹴り
during Cat Stance
H
20
13F 13-14 -4 +11g +11g
竜跳虎臥 [1]~前虎後狼の構え
during Cat Stance
L[TC],Sp
14
19F 19-20 -6s +8s 小浮
竜跳虎臥 [1](レベル1)~前虎後狼の構え
during Cat Stance (レベル1)
L[TC],Sp
16
19F 19-20 -6s +8s 小浮
竜跳虎臥 [1](レベル2)~前虎後狼の構え
during Cat Stance (レベル2)
L[TC],Sp
18
19F 19-20 -6s +8s 小浮
竜跳虎臥 [1](レベル3)~前虎後狼の構え
during Cat Stance (レベル3)
L[TC],Sp
20
19F 19-20 -6s +8s 小浮
竜跳虎臥
during Cat Stance
L[TC],M[TJ]
14,25
19F 38-39 -18 D D
竜跳虎臥(レベル1)
during Cat Stance (レベル1)
L[TC],M[TJ]
16,25
19F 38-39 -18 D D
竜跳虎臥(レベル2)
during Cat Stance (レベル2)
L[TC],M[TJ]
18,25
19F 38-39 -18 D D
竜跳虎臥(レベル3)
during Cat Stance (レベル3)
L[TC],M[TJ]
20,17
19F 38-39 -18 D D
竜跳虎臥(レベル3) [Second Only]
during Cat Stance (レベル3)
L[TC],M[TJ]
20,25
19F 38-39 -18 D D
五十四歩小~前虎後狼の構え
during Cat Stance
M,Sp
25
16F 16-16 -1 +27sg D TR
猫足~前虎後狼の構え
during Cat Stance
Sp
-
- - -
猫足 [HS]~天上天下の構え
during Cat Stance (ヒート中)
Sp[Parry(St)-H&M]
-
- - -
猫足~虚無
during Cat Stance
Sp[TJ]
-
- - -

Stalking Wolf Stance

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
前虎後狼の構え
during Horse Stance など
Sp
-
- - -
抜塞突き
during Stalking Wolf Stance
M
24 (7)
23F 23-23 +2 D D TR
抜塞突き [St]
during Stalking Wolf Stance hold
M
34 (13)
36F 36-36 +7 崩れ 崩れ TR
抜塞突き > cancelステップイン
during Stalking Wolf Stance
Sp
-
抜塞突き > cancelバックステップ
during Stalking Wolf Stance
Sp
-
抜塞突き [HS]~天上天下の構え
during Stalking Wolf Stance (ヒート中)
M,Sp[Parry(St)-H&M]
24 (7)
22F 23-23 +6 D D TR
抜塞突き [HS]~立ち状態
during Stalking Wolf Stance (ヒート中)
M
24 (7)
22F 23-23 +2 D D TR
抜塞突き [St] [HS]~天上天下の構え
during Stalking Wolf Stance hold(ヒート中)
M,Sp[Parry(St)-H&M]
34 (13)
36F 36-36 +10g 崩れ 崩れ TR
抜塞突き [St] [HS]~立ち状態
during Stalking Wolf Stance hold,(ヒート中)
M
34 (13)
36F 36-36 +7 崩れ 崩れ TR
慈恩上げ突き
during Stalking Wolf Stance
M
21
15F 15-16 -7 D D
左中段横蹴り
during Stalking Wolf Stance
M
10
17F 17-17 -6 +4 +4
左中段横蹴り~刻み突き
during Stalking Wolf Stance
M,M
10,21
17F 26-26 -6 D D
大蛇断ち
during Stalking Wolf Stance
L,M
10,20
20F 20-20
23-25
-14s +8s +8s
大蛇断ち(レベル1)
during Stalking Wolf Stance (レベル1)
L,M
10,22
20F 20-20
23-25
-14s +8s +8s
大蛇断ち(レベル2)
during Stalking Wolf Stance (レベル2)
L,M
10,24
20F 20-20
23-25
-14s +8s +8s
大蛇断ち(レベル3)
during Stalking Wolf Stance (レベル3)
L,M
10,28
20F 20-20
23-25
-14s D D
前虎後狼の構え [HS]~天上天下の構え
during Stalking Wolf Stance (ヒート中)
Sp[Parry(St)-H&M]
-
- - -
前虎後狼~虚無
during Stalking Wolf Stance
Sp[TJ]
-
- - -

Heaven and Earth

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
天上天下の構え
during Horse Stance (ヒート中)
Sp[Parry(St)-H&M]
-
- - -
天上天下の構え
during Cat Stance (ヒート中)
Sp[Parry(St)-H&M]
-
- - -
天上天下の構え
during Stalking Wolf Stance (ヒート中)
Sp[Parry(St)-H&M]
-
- - -
天鎚・峨々崩し(レベル1)
during Heaven and Earth (レベル1)
M[PC]
21 (4)
18F 18-19 -11 浮き 浮き PC
天鎚・峨々崩し(レベル2)
during Heaven and Earth (レベル2)
M[PC]
23 (6)
18F 18-19 -11 浮き 浮き PC
天鎚・峨々崩し(レベル3)
during Heaven and Earth (レベル3)
M[PC]
25 (7)
18F 18-19 -11 浮き 浮き PC
天鎚・峨々崩し(レベル1) [PU]
during Heaven and Earth [opponent absorb attack](レベル1)
M[PC]
21 (6)
18F 18-19 -7 浮き 浮き PC
天鎚・峨々崩し(レベル2) [PU]
during Heaven and Earth [opponent absorb attack](レベル2)
M[PC]
23 (9)
18F 18-19 -7 浮き 浮き PC
天鎚・峨々崩し(レベル3) [PU]
during Heaven and Earth [opponent absorb attack](レベル3)
M[PC]
25 (7)
18F 18-19 -7 浮き 浮き PC
天剣・連刃双葉(レベル1)
during Heaven and Earth (レベル1)
MM
10,20 (2,4)
13F 13-13
20-20
+2 D D
天剣・連刃双葉(レベル2)
during Heaven and Earth (レベル2)
MM
10,24 (2,7)
13F 13-13
20-20
+2 D D
天剣・連刃双葉(レベル3)
during Heaven and Earth (レベル3)
MM
10,28 (2,8)
13F 13-13
20-20
+2 D D
天砲・破顔鬼轍(レベル1)
during Heaven and Earth (レベル1)
UA-H
35
16F 16-16 - D D TR
天砲・破顔鬼轍(レベル2)
during Heaven and Earth (レベル2)
UA-H
38
16F 16-16 - D D TR
天砲・破顔鬼轍(レベル3)
during Heaven and Earth (レベル3)
UA-H
41
16F 16-16 - D D TR
天上天下の構え
during Heaven and Earth 相手の上中攻撃を受ける(ヒート中)
Sp[Parry(St)-H&M]
-
5F 5-39 - +12g +12g

Heat Moves

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
乱れ桜 [HS]
(ヒート中)
HM,M,MM
5,4,5,4,20 (1,1,1,1,4)
14F 14-14
22-22
-15 D D
乱れ桜 [HD]
(ヒート中)
HM,M,MM
5,4,5,4,20 (1,1,1,1,6)
14F 14-14
22-22
+5 D D
乱れ桜 [BS] [HE]
(ヒート発動技)
HM,M,MM
5,4,5,4,25
14F 14-14
22-22
-15 +9 +9 HA
乱れ桜 [BS] [HS]
(ヒート中)
HM,M,MM
5,4,5,4,25 (1,1,1,1,5)
14F 14-14
22-22
-15 D D
乱れ桜 [BS] [HD]
(ヒート中)
HM,M,MM
5,4,5,4,25 (1,1,1,1,7)
14F 14-14
22-22
+5 D D
中段手甲打ち [HE]
(ヒート発動技)
M
24 (4)
18F 18-18 +2 +9 +9 HA
中段手甲打ち [HS]
(ヒート中)
M
24 (4)
18F 18-18 +2 後受身 後受身
中段手甲打ち [HD]
(ヒート中)
M
24 (6)
18F 18-18 +5 小浮 小浮
迅肘打 [HE]
while Crouching (ヒート発動技)
M
22
12F 12-12 -14 +9 +9 HA
迅肘打 [HS]
while Crouching (ヒート中)
M
22 (4)
12F 12-12 -14 D D
迅肘打 [HD]
while Crouching (ヒート中)
M
22 (6)
12F 12-12 +5 D D
桜吹雪 [HE]~天上天下の構え
during Horse Stance (ヒート発動技)
M,Th,Sp[Parry(St)-H&M]
18,2,8
16F 16-16 -10 +8 +8 HA
桜吹雪 [HE]~立ち状態
during Horse Stance (ヒート発動技)
M,Th
18,2,8
16F 16-16 -10 +6 +6 HA
桜吹雪 [HS]~天上天下の構え
during Horse Stance (ヒート中)
M,Th,Sp[Parry(St)-H&M]
18,2,8 (3)
16F 16-16 -10 +8 +8
桜吹雪 [HS]~立ち状態
during Horse Stance (ヒート中)
M,Th
18,2,8 (3)
16F 16-16 -10 +6 +6
桜吹雪 [HD]
during Horse Stance (ヒート中)
M
18 (5)
16F 16-16 +5 浮き 浮き
左上段裏回し蹴り [HE]
during Cat Stance (ヒート発動技)
H
20
13F 13-14 -4 +9 +9 HA
左上段裏回し蹴り [HS]
during Cat Stance (ヒート中)
H
20 (4)
13F 13-14 -4 +11g +11g
左上段裏回し蹴り [HD]
during Cat Stance (ヒート中)
H
20 (6)
13F 13-14 +5 D D
騎馬立ち~天上天下の構え
during Horse Stance (ヒート中)
Sp[Parry(St)-H&M]
-
- - -
猫足~天上天下の構え
during Cat Stance (ヒート中)
Sp[Parry(St)-H&M]
-
- - -
前虎後狼の構え~天上天下の構え
during Stalking Wolf Stance (ヒート中)
Sp[Parry(St)-H&M]
-
- - -
平安初段正拳突き~天上天下の構え
(ヒート中)
M,Sp[Parry(St)-H&M]
25 (5)
31F 31-31 +1 D D
平安初段正拳突き~立ち状態
(ヒート中)
M
25 (5)
31F 31-31 -5 D D
平安初段正拳突き(中)~天上天下の構え
hold(ヒート中)
M,Sp[Parry(St)-H&M]
35 (7)
42F 42-42 +6 D D
平安初段正拳突き(中)~立ち状態
hold,(ヒート中)
M
35 (7)
42F 42-42 +4 D D
平安初段正拳突き・破~天上天下の構え
hold [Max](ヒート中)
M,Sp[Parry(St)-H&M]
55 (16)
65F 65-65 +10g 崩れ 崩れ
平安初段正拳突き・破~立ち状態
hold [Max],(ヒート中)
M
55 (16)
65F 65-65 +7 崩れ 崩れ
神速正拳突き~騎馬立ち
(ヒート中)
M,Sp
22 (4)
13F 13-13 +5 +17 +17
神速正拳突き [BS]~騎馬立ち
(ヒート中)
M,Sp
26 (5)
13F 13-13 +5 +17 +17
高速正拳上段突き~天上天下の構え
(ヒート中)
H,Sp[Parry(St)-H&M]
27 (8)
13F 13-15 +5 D D TR
高速正拳上段突き~立ち状態
(ヒート中)
H
27 (8)
13F 13-15 -3 D D TR
抜塞突き~天上天下の構え
during Stalking Wolf Stance (ヒート中)
M,Sp[Parry(St)-H&M]
24 (7)
22F 23-23 +6 D D TR
抜塞突き~立ち状態
during Stalking Wolf Stance (ヒート中)
M
24 (7)
22F 23-23 +2 D D TR
抜塞突き [St]~天上天下の構え
during Stalking Wolf Stance hold(ヒート中)
M,Sp[Parry(St)-H&M]
34 (13)
36F 36-36 +10g 崩れ 崩れ TR
抜塞突き [St]~立ち状態
during Stalking Wolf Stance hold,(ヒート中)
M
34 (13)
36F 36-36 +7 崩れ 崩れ TR
天鎚・峨々崩し
during Heaven and Earth (ヒート中)
M[PC]
21 (4)
18F 18-19 -11 浮き 浮き PC
天剣・連刃双葉
during Heaven and Earth (ヒート中)
MM
10,20 (2,4)
13F 13-13
20-20
+2 D D
天砲・破顔鬼轍
during Heaven and Earth (ヒート中)
UA-H
35
16F 16-16 - D D TR
天上天下の構え
during Heaven and Earth 相手の上中攻撃を受ける(ヒート中)
Sp[Parry(St)-H&M]
-
5F 5-39 - +12g +12g
千華万咲撃~天上天下の構え
during Heat (or 騎馬立ち中)
M,Th,Sp[Parry(St)-H&M]
55 (3,1,1,3)
18F 18-18 +10g 打投 打投
千華万咲撃~立ち状態
during Heat (or 騎馬立ち中)
M,Th
55 (3,1,1,3)
18F 18-18 +10g 打投 打投
千華万咲撃 [Second]~天上天下の構え
during Heat (or 騎馬立ち中)
MMH[TJ],Sp[Parry(St)-H&M]
5,5,30 (1,1,3)
42F 24-24
15-15
34-34
+10g D D
千華万咲撃 [Second]~立ち状態
during Heat (or 騎馬立ち中)
MMH[TJ]
5,5,30 (1,1,3)
42F 24-24
15-15
34-34
+10g D D
Heat Burst
during Heat, while crouching (or 騎馬立ち中)
M[PC]
12 (2)
16F 16-16 +1 +2s +2s HA
PC
乱れ桜 [HE]
(ヒート発動技)
HM,M,MM
5,4,5,4,20
14F 14-14
22-22
-15 +9 +9 HA

Rage Moves

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
赤誠・尽忠演武
during Rage
M[PC],Th
55
20F 20-20 -18 打投 打投 PC
ER

Throws

Move Name / Command Hitbox / Damage Start Note
雪月花
approach opponent
Throw-H
35
12F Throw escape 1 or 2, homing attack, -3F after throw escape, no swap, no swap if throw successful, +4F facing forward
枯山水
approach opponent
Throw-H
35
12F Throw escape 1 or 2, homing attack, -6F after throw escape, No swap, Swaps if throw is successful, Floor destruction possible
雪月花
approach opponent from left side (or )
Throw-H
40
12F Throw escape 1, homing attack, -3F after throw escape, no swap, no swap if throw successful, +4F facing forward
枯山水
approach opponent from right side (or )
Throw-H
40
12F Throw escape 2, homing attack, -3F after throw escape, no swap, swaps if throw is successful, floor destruction possible
闇討ち
approach opponent from behind (or )
Throw-H
50
12F Cannot throw escape, homing attack, and will not be swapped if the throw is successful
猪鹿蝶
approach opponent
Throw-H
40
12F Throw escape 1+2, -6F after throw escape, no swap, no swap if throw successful, recovers 7 recoverable damage, 45 damage on wall hit, recovers 8 recoverable gauge, small wall hit
猪鹿蝶(レベル1)
approach opponent (レベル1)
Throw-H
42
12F Throw escape 1+2, -6F after throw escape, no swap, no swap if throw successful, recovers 9 damage, 47 damage on wall hit, recovers 10 gauge, small wall hit
猪鹿蝶(レベル2)
approach opponent (レベル2)
Throw-H
44
12F Throw escape 1+2, -6F after throw escape, no swap, no swap if throw successful, recovers 11 damage, 49 damage on wall hit, recovers 12 gauge, small wall hit
猪鹿蝶(レベル3)
approach opponent (レベル3)
Throw-H
50
12F Throw escape 1+2, erases opponent's recoverable gauge, -6F after throw escape, no swap, no swap if throw successful, recovers 15 recoverable damage, deals 55 damage on wall hit, recovers 16 recoverable gauge, small wall hit

Attack Reversal

Move Name / Command Hitbox / Damage Start Note
残焔
time with opponent low attack
Parry[Low],M,H
21,21
22F Has low parry effect, parry acceptance 5-13F, automatic counterattack after block, wall strong, wall destruction possible, wall combo possible
残焔 [BS]
time with opponent low attack (タイミングよく)
Parry[Low],M,H
21,23
22F Has low parry effect, parry acceptance 5-13F, automatic counterattack after block, wall strong, wall destruction possible, wall combo possible, just input is 1 within 3F of the first hit
太極
time with opponent punch (or )
Parry[Punch-H&M],H,H,H
5,5,20
5F High&Middle punch parry effect, parry acceptance 5-12F, automatic counterattack after handling
太極 [BS]
time with opponent punch (or )(タイミングよく)
Parry[Punch-H&M],H,H,H
5,5,22
5F High&Middle punch parry effect, parry acceptance 5-12F, , automatic counterattack after handling, just input is 2 within 3F when the second punch hits
大渦~猫足
time with opponent high attack
Parry[High],MH,Sp
18,20
5F High&Middle parry effect, parry acceptance 5-17F, automatic counterattack after handling, front facing +11gF advantage, wall strength, wall destruction possible, wall combo possible, transition to Cat Stance
大渦 [BS]~猫足
time with opponent high attack (タイミングよく)
Parry[High],MH,Sp
18,23
5F High&Middle parry effect, parry acceptance 5-17F, automatic counterattack after handling, front facing +11gF advantage, wall strong, wall destruction possible, wall combo possible, to Cat Stance, just input is 2 within 3F when the first hit hits
天上天下の構え
during Heaven and Earth 相手の上中攻撃を受ける(ヒート中)
Sp[Parry(St)-H&M]
-
5F High&Middle has strong attack reversal effect, parry acceptance 5-39F, +12gF advantage after splitting, to Heaven and Earth, splitting can only be done once, cannot be split continuously
Low Parry
time with opponent low attack
Parry[Low]
-
1F Has low parry effect, party reception 1-20F, tornado starts when counterattack is successful, combo possible

Common Action

Move Name / Command Hitbox / Damage Start Frames Blo NH CH Note
[Common Action] Side Roll
while down
Sp
-
- - -
[Common Action] Wake-Up Low Kick
while down
L[TC]
8
22F 22-22 -9s +7 +7
[Common Action] Wake-Up Mid Kick
while down
M
8
22F 22-22 -9 +9 +9
[Common Action] Spring Attack
while down and facing up
M[TJ]
15
19F 19-30 -24 +2 +2
[Common Action] Recovery Kick
while down and facing up
L[TC]
5
13F 13-13 -18s -3s -3s
[Common Action] Wake Up [Backward]
while down
Sp
-
- - -
[Common Action] Stand Up
while down
Sp
-
- - -
[Common Action] Forward Roll
while down and facing up
Sp
-
- - -
[Common Action] Wake-Up Cross Chop
while rolling forward
M[TJ]
15
19F 19-24 +2 D D
[Common Action] Sliding Dash
while running (3歩以上)
L[TJ]
17
14F 14-30 -40s D D
[Common Action] Running Cross Chop
while running (3歩以上)
M[TJ]
24
18F 18-36 ±0 D D
[Common Action] Running Stomp [Opponent down]
4歩以上走って(相手ダウン中)相手に接触
L
8
12F 12-12 - D D
[Common Action] Running Stomp [Opponent standing]
4歩以上走って(相手ダウン中)相手に接触
L
10
12F 12-12 +6s D D
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more steps
M[PC]
30
8F 8-20 +13g D D
[Common Action] Shoulder Tackle [PU]
Making contact with the opponent after running for four or more steps [opponent absorb attack]
M[PC]
30 (12)
8F 8-20 +13g D D

10Hit Combo

10 Hit Combo   2,1,4,4,1,2,1,3,2,1
1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th
Cmd
Box H H H L[TC] M H H M M M
DMG 8 10 15 5 5 8 8 5 4 27
Blo ±0 -10 -9 -15c -16 -27 -25 -20 -18 -22
NH +8 +1 +2 -4 -6 -17 -14 -9 -10 KND
CH +8 +1 +2 -4 -6 -17 -14 -9 -10 KND